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twq8nhbdihrx's avatar
twq8nhbdihrx
New Veteran
1 day ago

Class balance still needs work

Lets start with Assault its not necessery bad class just under cooked i love the opportunitys that ladder and spawn beacon provides the perks are fine but the issues start with  the pen which is just useless i suggest replacing it with ammo/medic bag or even taking the pouch from Support. Engineer now this class is fantastic for the most part  my only problem with this class is anti air still not being good? I havent played with those for while so someone can correct me on that and  non lock on missiles being useless against air vehicles i understand that you want to prevent rpg  and M136 AT being super gadgets but lets be honest pilot either has to have no clue what they are doing or the Engineer has to be skilled to nail that anyway Support is just too good just seperete the 2 roles like i said before and its fine Recon my only problem is the auto 3D spotting by just pointing at the enemy

4 Replies

  • There is a very easy way to balance the classes in BF6.  Thankfully someone made a near perfect system a while ago, and all that really needs to be done is for BF6 to copy that system.

    But instead I think it's the norm to hate BF3 and BF4, even 1 and 5, and do ANYTHING differently just to NOT do it like those games did.

    Very sad that the devs seem to hate those titles, and instead of following the system that players STILL go back to play 10 years later, they do a whole new thing and lose 90% of their players on a live service game in 1 year.  Play despacito.

  • 762s's avatar
    762s
    Seasoned Rookie
    16 hours ago

    😅
    will they read it?  

    what if there was an increasing XP Bonus for staying in a certain radius of the squad leader and a smaller bonus for being around squad members if you happen to branch off the leader to flank or what have you ... the bonus stops/resets if you leave the radius and go Rambo.
    The bonus would have to be substantial though to try and get players to squad up and work together.

  • adlercarme's avatar
    adlercarme
    Seasoned Veteran
    18 hours ago

    Reminding the players every match with a message like: stay with your squad! 👀

  • 762s's avatar
    762s
    Seasoned Rookie
    18 hours ago

    I think with there is a lot to balanced.  And with all the equipment we have I am sure it hard for the devs to find that perfect balance.

    imo,  and I am sure I could add more but these are just quick thoughts.
    Assault - should get a bit more ammo.  And yes, the pen is a headshaker!
    Engineer - as far as being an AA character ... first the balance needed is to remove the below radar or lower it significantly to like 75 meters.  Reduce how fast flares rearm, reduce how quick all the vehicles can retreat and repair.  Then we can balance out the missiles themselves.  e.g. A missile should disable a tank tread if it takes a solid hit or two and the time to repair it should be longer.
    Support - a better gadget or two could be added.
    Recon - should get a bit more ammo under the sniper rifles.

    Now, the main problem with all this balance is the game is squad based ... and to be honest, very few public players are working to be a squad or even working together.  It is very obvious that the Rambo mentality is running full throttle in the game.  And how do you stop that?  idk

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