Forum Discussion

EvilOneFK's avatar
EvilOneFK
New Rookie
2 days ago

COD Clone

Battlefield 6 has strayed far from its roots, adopting a Call of Duty-like formula that undermines the franchise’s original identity.

If you’ve followed the Battlefield series from its early days, Battlefield 6 feels like a betrayal. What once stood as a proud monument to large-scale, tactical warfare has now morphed into a fast-paced, live-service shooter that mimics Call of Duty’s formula more than it honors its own legacy. The shift is unmistakable: Battlefield used to be about sprawling maps, vehicle coordination, and squad-based strategy. Now, it’s chasing trends—battle royale modes, flashy cosmetics, and twitchy gunplay.

Here’s where Battlefield 6 falters:

- Loss of identity: Battlefield was built on sandbox warfare—open environments, destructible terrain, and emergent gameplay. Battlefield 6 trades that for tighter, corridor-style maps and faster time-to-kill mechanics that mirror Call of Duty’s arcade-style combat.
- Live-service bloat: Instead of refining core gameplay, Battlefield 6 leans heavily into seasonal content, battle passes, and cosmetic unlocks. It’s a monetization-first approach that feels more like Warzone than Wake Island.
- Neglected teamwork: Squad play and role-based tactics used to define Battlefield. Now, individual performance and killstreak-style rewards dominate the experience, eroding the cooperative spirit that made the series special.
- Battle royale distraction: The introduction of REDSEC, Battlefield’s new battle royale mode, is a clear attempt to compete with Warzone. But it lacks the polish and pacing of its rival, and feels bolted on rather than organically designed.

Even with impressive sales and player counts, Battlefield 6’s success feels hollow. It’s winning numbers, not hearts. Longtime fans aren’t asking for another Call of Duty—they’re asking for Battlefield. The kind that gave us unforgettable moments in Operation Metro, Siege of Shanghai, and Gulf of Oman. The kind that rewarded patience, coordination, and tactical thinking.

Battlefield 6 may look great on paper, but it’s a clone in spirit. And until it rediscovers its soul, it’ll remain a shadow of what it once was.

 

4 Replies

  • xX_Castle39_Xx's avatar
    xX_Castle39_Xx
    Seasoned Newcomer
    2 days ago

    Well written, glad to see a post like this. I played Battlefield 3 and Bad Company 2 competitively, each for more than a year.

    At over a hundred hours of gameplay now in BF6 for myself, I both empathize and disagree. There most certainly is a similar COD style of play, not unlike other shooters (Fortnight et al) that contain significant movement opportunities unlike previous Battlefields. And yes, the twitch gunplay is fairly obnoxious, especially in conjunction with the client latency problems.
    But I will say that Squad roles and organization are actually much more interesting so far, and how those roles work is evolving and will take time.  Well organized teams, and thus well organized squads, have dominated matches. No complaints from me there… but whatever’s going on with the assault rifles and dropping players at 80-100m jumping or bunny-hopping around a corner in less than half a second is nonsense and needs to be addressed 

  • Pointi1978's avatar
    Pointi1978
    Seasoned Veteran
    2 days ago
    • gameplay is too fast one or two notches.
    • No dedicated Servers with fixed gamemodes and a server browser
    • locked class weapons should be the norm, not hidden behind some obscured playlist

    Yeah, this just feels more CoD than BF. Makes me sad.

  • I agree. It's just respawning, get a kill or be killed in 10 seconds and respawn. And if I have to do some of those annoying challenges I can't even play how I want and I'm dragging the team down with me. Last Battlefield I bought.

About Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.5,055 PostsLatest Activity: 10 days ago