Forum Discussion
The vehicle changes are alright if it promotes more crew specific gameplay, with prox VoIP that won't be so bad and if it means we'll eventually get 2 seater jets that would be even cooler but I doubt it.
The weapon changes however, you can already feel the disparity in TTK for so many weapons, there's currently only like 4 or 5 meta guns. I have little faith they'll be able to balance it all properly. Either every gun has fast TTK or no gun should have an insane TTK without a massive tradeoff like recoil or bloom. But then how do you balance that on controller. Slower TTK will favor PC and abandon controller players in Multiplayer, the only time controller players would benefit from this is in a pure 1 v 1 scenario like in the BR but Battlefield is never a pure 1 v 1, there's always someone else around the corner or even behind you lmao. It's an issue that they're not seeing and feels like these changes are being made for their BR where armor plates is thing and not for the main game.
I would not be surprised if someone made a mistake and used the wrong data set being the BR data set to begin testing TTK changes.
The only positive from slower TTK in Multiplayer is that it will slow the game down slightly and create more organic bottle necks, but is this needed on already tiny maps where it could just further promote camping instead of pushing?
Nah, I disagree when it comes to vehicle changes. "Modern" BFs never had this kind of thing. I always had issues with gunners shooting from tank HMG at other tanks... giving up our position :D People who plays BF are more casual - at least less focused on mil sim! Good tank driver who can decide when to shoot, where etc. and he can really help the team. VoIP wont make the significant change for tank crews, there will be more yelling/trolling probably as the player base is different from mil sims. HLL have this solved pretty good (when it comes to armored vehicles) but BF is a very different game!
I agree with your final conclusion! I feel like people are leaving BF but it is not because of the weapons but the overall approach to the game and technical issues. If vehicle gameplay will be changed and I wont be able to fully own my vehicle I will def submit a refund etc. - I dont care, this is a drastical change to the game after a 6 months and not what I bought or signed to lol
- S3SSioN_SoL15 hours agoSeasoned Ace
OFFik wrote:
Nah, I disagree when it comes to vehicle changes. "Modern" BFs never had this kind of thing.
Tbf, the vehicles in BF6 particularly with the reduced seats are closer to BF1 than any other BF. In BF3, BF4 and BF2042 there was multiple seats in almost all ground vehicles. There was co-pilot seats with some useful function.
The idea is not to subtract from what the driver can do, but to augment and improve the overall vehicle capabilities if more people were inside it using the extra gunner seat or commander seat.
- OFFik14 hours agoSeasoned Hotshot
I dont know, Im worried that after the update random people inside the tank will have negative impact on how it operates. Medics dont do their job and people wont magically learn to play together in tanks, it will only frustrate other players :D But let's see what they implement at the end