Forum Discussion
OFFik
19 hours agoSeasoned Hotshot
TL;DR
- Rumored changes (longer TTK, ~15–20% ROF nerfs, stricter vehicle teamplay) could significantly slow down gameplay and change the core feel of the game.
- Gunplay is already in a decent place — if anything, it could use minor improvements, not global slowdowns.
- Most players aren’t asking for these changes — the real issue is lack of content, not core mechanics.
- Player drop-off is likely caused by too few maps, lack of small modes (TDM/Rush), and limited weapon variety.
- Meanwhile, major problems still exist: netcode, hitreg, bugs (e.g. broken RPG trajectory), long queue times.
What should be prioritized instead:
- Fix core issues (netcode, bugs, stability)
- Add more maps (especially smaller infantry-focused ones)
- Introduce more weapons and gameplay variety
- Stop adding new bugs before fixing existing ones
If these gameplay changes go through, it risks alienating current players instead of fixing what actually matters.