Superderpy89 wrote:Sure it's true, because that's exactly what aim assist does. If it was working against people nobody on pc would use controller. Recoil and bloom are both reduced on controller, that's a fact, therefore making it "easier" on controller. Even at longer ranges Controller is simply better because of everything it has. You're acting like it's how it used to be back on the 360.... newsflash, it's not. Even Shroud has said modern aim assist and controllers are completely broken. Precision and rection time mean nothing when some kid on a controller can just look somewhat your way and just fire. and no, it has worse controller because we deal with more recoil and more bloom. We literally have to be way better then controller to even have fair fight. Cross-play must be able to be turned off on PC or they are going to lose a lot of players.
Have you actually tried using a controller, or are you just guessing based on what you think it does or what your streamers tell you?
“That’s exactly what aim assist does.”
No, it really doesn’t. Aim assist is a slowdown bubble around targets. It doesn’t track or lock. When two players cross paths, it often drags your crosshair off the wrong one, which is why controller players constantly complain about it being inconsistent. DICE has even said they’re reverting the current aim assist tuning.
“If it was working against people nobody on PC would use controller.”
Platform data says otherwise. Steam’s own telemetry shows that roughly 10–15% of all PC gaming sessions are played with a controller, and that percentage keeps climbing every year. Plenty of PC players use controllers, even in shooters like Battlefield, which undercuts the “nobody would use it” argument.
“Even at longer ranges controller is simply better.”
Not exactly. The slowdown bubble from aim assist mostly helps at close and slight mid range, but it can still mess with your aim even at longer distances when multiple players are close together or moving across each other. It tends to stick or drag between targets instead of holding steady at what you want to aim at, which often makes long-range tracking harder, not easier. That’s why M&K players usually perform better with snipers, DMRs, and tap-fire rifles where precision matters most.
“Even Shroud said modern aim assist and controllers are broken.”
He also said aim assist needs to exist because thumb sticks will never match a mouse for precision. Taking half of what he said out of context doesn’t make your point stronger.
So no, controller players don’t have some secret built in advantage. They just have a mechanic that makes sticks playable.
And yeah, PC should have a proper cross-play toggle like consoles, no question. Just give everyone the choice so we can stop hearing the same aim-assist whining every week. It’s getting old. And the constant excuses are even worse, every loss isn’t some controller conspiracy. Sometimes you just suck. Blaming aim assist all the time won’t change that.🤷♂️