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Replay81's avatar
Replay81
New Traveler
11 hours ago

Dose EA even play their games?

How does EA always manage to make things worse? Ever since this new update, armor feels completely useless. Tanks and other armored vehicles are getting destroyed by one or two RPG shots before you even know where the attack came from, especially since launchers seem to reload so quickly and armor durability has been nerfed into the ground. Armor is supposed to be the tip of the spear during an advance, pushing objectives, supporting infantry, and breaking enemy lines. Instead, you can barely leave your spawn without getting blown up instantly. The only way to survive now is to play so cautiously that armored vehicles have essentially been reduced to long-range artillery pieces rather than the frontline force they were meant to be. At this point, the balance feels completely off, and it’s making vehicle gameplay far less enjoyable. Oh, and while they're at it, they might as well remove spawn protection and anti-air altogether, because both are completely and utterly useless now. Neither does anything to stop vehicles or aircraft from camping spawns, and at this point they may as well not even exist. 

1 Reply

  • Noctif3r's avatar
    Noctif3r
    Rising Traveler
    11 hours ago

    I think they balance stuff for conquest mode and never test it on breakthrough mode. Because the latest vehicle buff/launcher nerfs made the attacker tanks a lot more durable with 2 repairmen. Almost 90% of the time attackers win on some maps due to unkillable tanks. (E.g. the new Cairo Bazaar) RPG does a little damage only.

    But I agree, on conquest armor feels a lot weaker. No one repairs or cares. I think they need to balance these modes separately or they should add a vehicle to defenders on some maps as well.

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