Engineer Re-work
I would like to see a Engineer re-work bc the current state feels off compared to other BF games
Signature Weapon need to be changed, in almost every game the Engineer had Carbines as default weapons and not SMG´s.
A Field upgrade like from BF4 would be cool:
https://www.youtube.com/watch?v=qqGARL9fWTs&t=54s
-Engineer: The Amount of Rockets u start with should be raised to 5 or 6 bc u cant even kill a tank with the amount u Spawn.
for example the M136AT and the Javelin spawn with only two Rockets which deal ~ 350 dmg each, makes 750 dmg out of 1000 dmg.
( i was able to spike dmg of 413hp once , but mostly 300~ 350hp)
What about the other 300 dmg thats left to destroy the vehicle, has the APS Sytem been taken into acount what if i miss one rocket .. what if the vehicle gets repaired ......
There is not allways a friendly Support Player which gives me Ammo ( most of them have no intention of dropping ammo even after i spawm the common rose or write in the chat).
Has the amount of rockets being tested Proberly .... ever played "Escalation" with the brutal amount of Vehicles...... I gues, No
I would rather trade in my second Gadget for a so called "Enhanced Backpack" which gives me more Rockets or Mines based what my Primary is.
In BF3 we had 9+1 Rockets (MP)
in BF4 we had 4+1 as standard (MP)
and with the Field Mod we had 6+1 Rockets (MP)
The MBT LAW should be able to Lock on laser marked targets, maybe the M136AT4 too ??
New Stuff like the SMAW from BF3/BF4 with clear Iron sights, the Air Mine from BF4,
the SRAWfrom BF4
(1.Option M136AT stays how it is "no laser marked lock on´s) but we get the SRAW)
(2.Option no SRAW but the M136 gets to lock on laser marked targets)
also bring back the Fortivication sytem from Bf5 !!
let us engineers build some sandbags, healing/ammo stations
currently the Javelin is unplayble do to a bug or whatever this is