Reece_C94
2 months agoRising Novice
Feedback on Sniper Range Finder Balance
Currently, snipers can sit at extreme distances, use their range finder to zero in, and repeatedly take accurate shots with very little counterplay for those being targeted. Even with glint, the distance often makes it difficult to effectively return fire or close the gap.
I think a good balancing adjustment would be:
- Range Finder Reset Under Suppression – If a sniper is taking fire (even if not directly hit), their range finder should lose its set zeroing. This forces them to re-measure before taking another accurate shot, adding a layer of risk when being engaged.
- Why This Helps – It prevents snipers from endlessly “locking in” shots from extreme ranges while being almost untouchable. It would encourage snipers to reposition more often, reward coordinated suppression, and create more dynamic long-range engagements instead of one-sided situations.
This way, snipers still have their long-range advantage, but players being shot at have more meaningful counterplay beyond just hoping to land a lucky return shot.
This is some gameplay what do you think. OperatorDrewski Gameplay