Fifty Shades of NEW ATTACHMENTS
Buffer
It does reduce the weapon's visual recoil slightly. BUT I wonder why the recoil isn't as basic without it? Visibility in the game is already poor, so why do we need visual recoil? Especially since we can't apply it to every weapon.
Full auto
This sounds like a joke. What's with the cost? Did they really think it was so hard to give the new assault rifle automatic fire? The same guy probably gave it the same cost as the large magazines of machine guns, pistols, and shotgun slugs. It's a shame, in my opinion. Didn't any of the developers test this and say something was wrong? It should be worth 10 points.
Shotgun Quick Magazine
Here we go again. This approach makes me want to cry. Why 20? Why not 10?
Shotguns have issues with the cost of attachments. The game should reward skill. They think a guy with pellets can equip himself with whatever he wants, while a guy with slugs should run around without a suppressor or grip.
It would be more logical if slugs cost 10, pellet ammo cost 25, and darts 30. And the Saiga should get a silencer for 20.
Due to unnecessary aim-punching (slowdown and reticle shake when you're hit), shooting with single-shot weapons at close range in ADS generally doesn't work well. This forces you to shoot from the hip or camp.
There's also a strange recoil where the sight returns to the center of the screen after a shot, like when you're shooting with a sniper rifle and you just can't see the bullet falling to adjust your aim because the sight returns to the center like a snail. Go to BF4 and see how the reticle returns after a shot.
Here's a random video look how quickly the crosshair returns to the center. https://youtu.be/AEtHkaIzOWg?t=371
Does anyone use this? And what's with the cost AGAIN?
It would probably be cool to mount it on some machine gun for more accurate shooting at a distance, but no, it's almost impossible to mount it anywhere. What's the idea?
The only example where it would look good is the AK-4D. But wait, you can't mount it on that.
Hmmmm, the description says that firing in bursts reduces horizontal recoil, but it can't be mounted on any gun with high horizontal recoil. Honestly, it sounds like a joke again.
+bonus
Does this thing do anything? And what's with the cost AGAIN? Maybe this is a bug?
When you read the description, do you think: Maybe I should put this on the Kord with a two-round burst, or maybe on the new Assault Rifle, or on the AK4D, or on some other machine gun to make it more effective at medium ranges?
And now you're trapped, this thing doesn't work. Any more expensive grip will help with the recoil better.
Solution : Let this weapon attachment still cost 15, but let it work even without burst fire enabled.
What's the point? In BF, as in many shooters, the first shot has an increased recoil multiplier; you've probably noticed this. For example, recoil of the first shot is 1.5 times higher than that of subsequent ones. In theory, the multiplier should be lower when burst fire is enabled, but I think they stupidly didn't do it.
So let this attachment reduce the recoil multiplier of the first shot by 3 times. So that each first shot has only slightly more recoil than usual.