knuckl3dragger Not a bad idea to make all spawn beacons have their own fault-lines. Like for example, you cant place them BEFORE the first point on each side or something. Maybe even have their own inner circle "allowable placement" area, kind of like the combat area on maps, so you cant put them super far in mountains. I can get behind that.
doubleome Im already seeing medic trains anyway xD. But yea I see your point. It just makes more sense to me for one class to be medical and a different class to pass out ammo. You could argue if everyone is medics than noone will have ammo and especially the engineers will be hurting.
I just had another thought, what if theyre afraid to split the classes because then we'll realize that we dont really NEED ammo that often because most engagements are tight and you usually die and spawn quickly before running out, so theres no need to reup? That would have even more people realizing the maps are too small and straightforward. Just throwin' that out there.