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EL-IDOLOO's avatar
EL-IDOLOO
New Novice
11 hours ago

Gunplay and movement are fantastic, huge upgrade since the beta

If I had to pick something to criticize, I'd say tap fire and recoil control at range is still a bit too easy after unlocking some attachments. I can tap fire with the B36 which is an AR, but even with the MP5 it's quite easy. Increasing first bullet recoil to slow the singular taps down a bit would go a long way without introducing randomness to taps through first bullet bloom. I can laser people across the map like I never could in older games despite only being at weapon mastery 10-20 on these guns.

Please consider when listening to feedback that most players are playing without the best attachments that drastically reduce spread and recoil. Instead of decreasing it, you should rather wait for the game to settle down for a few weeks, then look at the weapons which laser too much with all meta assignments unlocked, and nerf these guns. Also, most people who find the gunplay is in a perfect spot will not actively say that, only the vocal minority will spam devs at twitter. The people who want Battlefield to be a laser field make up less than 1% of your player base.

Regarding movement and accuracy penalties, the game is also in a great spot. The slide is an effective escape option as well as a last trick to win a gunfight. But it's not overpowered that you would spam it at every corner. I can also reliably jumpshot enemies while the visual shake in ADS adds a natural limit to it.

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