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vduben69's avatar
vduben69
Seasoned Rookie
7 hours ago

Helicopters need a buff and weapon balancing

Hello @dice / devs 

First off im having a blast the game plays well with the exception of some things that need attention.

First is the bug where the tank can lock on to you and hit your heli thru the countermeasures needs fixed ASAP. Second the flying below radar should even when painted remove lock on ect. Third both helicopters in the game need a health and damage buff I find it ridiculous that they are 1 shot from a missile while tanks take 4 or more that or they need to have the repair and countermeasures cool downs drastically reduced. Fourth sensitivity settings need to be separated for the movement controlls for example I want more sensitive throttle up and down (blade pitch) and less sensitive roll (this also goes for jets). Fith damage i feel like the attack helicopter all misle options are weak and vastly inaccurate. I'm not by any means a good pilot but considering most people are not and the fact the flying is very difficult in every aspect from tuning the controlls to how they move and transition during flight on most maps unless someone flying them is an ace pilot they are useless so please at minimum give em a 15% buff all around 

Next is weapon tuning just looking at the damage numbers and you will fine everything does 30-35 damage across the board with exception to dmr and snipers. To be honest an asult rifle should not be doing the same damage as an smg a 5.56 bullet vs a 9mm or .45  has a way higher ballistic coefficient so no reason both should do 33 damage. So in reality so base damage numbers should from most damage to least should look like this: snipers, dmr, lmg, assault rifles, carbine, smg... now shotguns obviously are one of the hardest weapons to tune the scale is way to easy to tip either the too good direction or they are junk, but as it is now smg are the do everything gun they have great range little to no bloom same damage per bullet as the bigger caliber guns and very fast fire rates honestly ot takes the fun out of gun fights to be insta melted by a smg at 50m vs my lmg or AR please Vaangan​   EA_Atic​ give us more diversity in the guns i want to be able to enjoy using all of the guns for what they are intended for and would like this game to not have a meta gun or gun category like it currently feels like it does (smg) .

Hopefully i get a chance to have a discussion with a dev 

Thanks for taking time to read this

Sincerely,  

Vduben 

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