I want the original Beta balance for engineer back
I want the option back that engineer can carry an anti tank and anti air launcher at the same time.
Aircraft is currently basically invulnerable, for an infantery class. You get permanently sniped out of anti air stationary guns and every launcher has a 100% miss rate due to flares.
Its incredible furstrating and boring to hunt for Jets and Helicopters because you get basically no points for an attack attempt when the jet uses flares and someone else gets to take it down, which almost never happens. Aircraft will always disappear from the map when flares are empty until its reloaded and rinse repeat, its absolut impossible to shoot down a skilled pilot, the only "balance this game had in the beta for that was that enough engineers had an anti air launcher to shoot at a jet whenever they saw one forcing them to use flares right away, but now since you miss almost 99% of all shots even without flares due to "out of range" and "below" nobody gets exclusively anti air engineer and there fore they almost never get shot down. How is a little bird pilot having a KD of 68-3 any fair???
Im sorry but I dont think vehicles should have a longer average life span than a soldier going on an objective, and what is that 2 maybe 3min? Often some players just dominate the battlefield for 10min and all you can do is leave the game because Dice removed every single balance options against skilled pilots.
I mean what is the plan with the Anti Air engineer launcher, how is the gameplay experience supposed to look like Shoot/flare/shoot/miss/shoot/flare/shoot/miss/shoot/flare... oh nobody plays support because they ruined that class and now I cant recover any rockets, guess I have to die and try again...