IFV Anti Personnel Shell Buff?
I have been seeing a lot of Hate for the anti personnel shells in the IFV. Mostly due to being overshadowed by its explosive counter parts. I propose a small change to make the pic rate a bit higher and fulfill its role as an infantry fighting vehicle.
- Increase shell count from 12 to 20 The main drawback is having short range with the shells but by adding the additional 8 the chip damage done at distance will be able to add up to a more consistent kill.
- Slightly increase damage to light armored vehicles, allows for the shells to act as a low damage flak to air and transport vehicles.
Currently the shells are a good alternative to the default shells but need some differentiation to allow for a new play style.
let me know your thoughts on this matter and give the anti personnel shells a try!