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sham4fame's avatar
sham4fame
New Rookie
19 hours ago

IFV Anti Personnel Shell, needing buff?

I have been seeing a lot of Hate for the anti personnel shells in the IFV. Mostly due to being overshadowed by its explosive counter parts. I propose a small change to make the pic rate a bit higher and fulfill its role as an infantry fighting vehicle. 

- Increase shell count from 12 to 20 The main drawback is having short range with the shells but by adding the additional 8 the chip damage done at distance will be able to add up to a more consistent kill.
- Slightly increase damage to light armored vehicles, allows for the shells to act as a low damage flak to air and transport vehicles. 

Currently the shells are a good alternative to the default shells but need some differentiation to allow for a new play style. 

let me know your thoughts on this matter and give the anti personnel shells a try!

*original post was deleted IDK why

2 Replies

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Traveler
    19 hours ago

    The ammo increase makes sense more shots fits the IFV’s role. AP shells are basically just big shotgun rounds. They’re meant to shred infantry up close, not ping vehicles or aircraft.

  • sham4fame's avatar
    sham4fame
    New Rookie
    18 hours ago

    The proposed solution is more so that the explosive shells can remain as the all purpose solution. but the Anti infantry shells will be able to shine more on maps and modes with less armored threats and truly focus on fighting infantry 

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