Input Based Matchmaking - Playtest
Hello, I’m kindly asking DICE/EA to consider an input based matchmaking playtest just to gather feedback in regards to the current matchmaking.
It’s clear there are frustrations on each side, some console users (like myself) feel dissatisfied with the current matchmaking due to feeling at a disadvantage vs PC.
Some PC users feel like aim assist is ruining the skill within the game putting them at a disadvantage while playing vs controller users.
No matter how much time you put into this, you’ll never be able to balance M&K vs controller. They are two completely different inputs, the balance will constantly swinge to each side leaving one side dissatisfied and discouraged.
So I’m asking for DICE/EA to at least consider a playlist that will lock inputs and then use input based matchmaking.