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As an addition to this. I played 30 hours beta and tried all fully automatic weapons to 20
In general the shooting feels good. Maps look fine, and all the bugs and issues are relatively minor. But
The "time to kill" is insane with some weapons in this version. I fully understand that if im close quarters and a shotgun or an SMG runs into me, that i, with an LMG, will pretty much die every time, and very fast at that. But people running around with the SGX or PW7A2 are killing me in less than half a second from well over 80 meters away. There needs to be a drop off damage cap on SMGs, like there are with shotguns.
lazer beam weapons.
The NVO-228E and generally the whole m4-series (both AR and Carbine), have no recoil, and a straight spray patteren. There needs to be some variance, so the weapon fits its range.
The headshot damage
On several weapons needs to be turned way up. It makes no sense a DMR only does 80-50 headshot damage.
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