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AkumaSeYumi's avatar
AkumaSeYumi
Seasoned Newcomer
1 day ago

My tank’s uninvited bot gunner is my worst BF6 teammate ever

Yo devs,

Let me set the scene for you: I’m a 90% tank-only player. I eat, sleep, and drive 50 tons of steel. I have not stood on my own two infantry legs since last October.

I spawn into my shiny new tank, drive 10 meters out of the base, and suddenly there’s a random bot in my gunner seat I never asked for. This man has zero combat awareness, negative aim, and a personal vendetta against not making noise.

If a helicopter so much as breathes within a 1km radius of us, he starts firing every single weapon on the secondary seat like he’s trying to summon a fireworks show. He wastes all my premium anti-air ammo in 2 seconds, doesn’t land a single pellet, and now every enemy rocket launcher main on the map is running straight at me like I just posted a free pizza sign on the side of my tank.

He doesn’t help. He doesn’t even pretend to help. He’s just there to make sure I never get a single stealth kill ever again.

All I want is either no random bots on my player tank, or a “kick bot out the door” button. If this gets added I will make it my entire personality to praise you in every server chat for a full week. Do it for the tank guys. 

3 Replies

  • HappyOz99's avatar
    HappyOz99
    Rising Veteran
    15 hours ago

    I don't mind the bot gunner especially as I have the grenade launcher selected for him, but if I jump out to repair the dummy jumps into the driving seat and drives off and steals my tank!

  • I LOVE being the gunner in a tank that is being well driven.  See you soon . . . 

  • EA_LunardustCat's avatar
    EA_LunardustCat
    Icon for Community Manager rankCommunity Manager
    1 day ago

    Hi there,

    Thanks for sharing your experience. Sorry to hear your AI gunner seems to be causing more trouble than helping.

    The team has made several adjustments to AI vehicle behaviour in previous updates:

    • Update 1.3.1.0: Corrected an issue where Bots did not account for weapon movement limits when using the side gunner seats in the Traverser Mark 2.
    • Update 1.3.3.0: Vehicle positioning and locomotion have been improved for bot-controlled tanks and cars.

    These are just a few examples of how the team has continued refining AI behaviour over time. 

    I'll share your suggestions about preventing bots from entering player-controlled vehicles or allowing players to remove them, along with your feedback on their targeting and firing behaviour.

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