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Whit3RabbiT308's avatar
Whit3RabbiT308
New Rookie
20 hours ago

Operation Augur feed back.

After about 20+ games of OA it seems that defense is over powered. The spawn rate of defense vehicles is extremely fast feels that it should be toned down greatly or 1/2 it. 

smokes need to be added to more than one class to push over so many open areas. Player visibility can be a nightmare and I think you are working on that. 

attacking lanes on parts of the map just funnel players for easy pickings. 

I think I won one game on attacking and that was in the very beginning.   And I have seen it go to the second map 3 times. 

2 Replies

  • Operation Augur  is a prime example why the attackers should be having aircraft instead of just crawling through that attack hell 

    Even if that aircraft is just transport helicopters

  • AlphiB's avatar
    AlphiB
    Seasoned Scout
    8 hours ago

    I haven’t played the mode that much - I feel the frantic nature of it highlights what I dislike about BF6 so it’s not for me, but I’ve experienced it enough to finish the mini-Battlepass that was tied to it. I haven’t seen attackers win even once, and only moved to the second map just the one time. Asking in the chat, no one else had ever seen attackers win either…

    It’d be interesting if DICE shared the data on win ratio. I’m sure if it’s too lopsided they’ll take steps to rebalance. 

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