Please improve infantry weapon's Accuracy
For now BF6's Gunplay is completely a Chimera- a weird mixture of random recoil pattern+ dispersion+ strong gunkick......
Which things never should be so complicated like this. Right now the best way to fix gunplay is to COMPLETELY REMOVE DISPERSION, whenever it's for spray or it's for moving while shooting. Just add some more randomness in spraying recoil or increase recoil randomness while moving......
Overall the goals are the same-- Adding randomness for spraying to limit the range of "mindless spraying"- and by the same time give those players who choose to burst fire their rewards in killing efficiency.
Since random recoil pattern and dispersion did the same thing- limiting weapons' capable range, it's clear that adding both of them into the game system is unnecessary, even could be described as a little bit too complicated for players to learn and to shoot. So one of them must be abandoned. For modern players, dispersion is already a concept which is too old to be learnt, so I do believe kick dispersion out of the game is fine
Let me know if you agree or not in the comments...... maybe......