Redsec Health
I have the most hours played on BF6 currently with 360 hours played as of this post. First off, it's a wonderful game with a few hiccups here and there and I'm glad to be back playing BF again after skipping a few.
The amount of health in Redsec is insane. I have damage window running. Earlier to kill a player to full dead with an mp4, it registered 22 C hits, 25 server side hits. With a shot gun, from 5 feet away, it took 6 rounds. It only holds 8.
If there was only one life, I could understand. But there is revives, defibs, a free respawn, and unlimited redeployments in this mode. It's nuts to require this much damage to kill someone just to see them respawn.
It has a lot of negatives on gameplay. Currently as soon as you shoot someone you get rushed for example. It takes so long to down a player with armor, that even if you come up from behind them and open fire on a standing target, they have time to return damage and hurt your armor. It's almost impossible to be in a fight without taking damage, and then you are at a major disadvantage. I could go on for a long long time about the health.
Simply put, there are 25 rounds in most mags. 22 shots to make a guy respawn is nuts. It will be the reason the mode suffers soon.