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phoenix57JM's avatar
phoenix57JM
Seasoned Rookie
4 months ago

Can we Please!!!!!!

Listen can we get the Shotgun damage fixed?  This is way over powered from 50 meters..  1 shot from 50 meters kills you.

Fix the head glitching.  The new oil board is horrible for head glitching.

Can we get Flinching please.  on what planet can you be getting shot and still snipe someone in the head.  If your getting shot your accuracy on a game should go to crap.

Then someone tell me how the heck can i start shotting a guy with an AR and then he turns and gets me every shot in the head...  Game makes no sense...

6 Replies

  • I get what you mean, but shotguns probably aren’t the main issue. Most of those long-range one-shots are from players using slug rounds, not normal buckshot. Slugs hit hard but are slow basically like a short-range sniper bullet. They reward precision, so when someone lands one from 45-80m or what ever, it looks broken, but it’s more about accuracy and timing than the gun being overpowered.
    its similar to real-world but still not as powerful. 
    I do agree it could use more flinching  when hit  though

  • phoenix57JM's avatar
    phoenix57JM
    Seasoned Rookie
    4 months ago

    As someone though who hunts with slugs in a shotgun you still can't shoot that far with them.  

  • I agree with flinching.

    It makes sense in its own right, but with the awful near-useless implementation of suppression in this game it is doubly important.

    There's basically no point in trying to counter snipe a sniper with anything but another sniper with this suppression. Anything else just gets you headshot because you can hit them 3 times in the head from range with say an LMG and they will just calming pull off a one-hit-kill headshot in return.

  • Shotguns do not need any more of a nerf than they have already got. SMG are still better in almost every case. 

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