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Lpr3z's avatar
Lpr3z
Seasoned Novice
2 months ago

Sniping (Click to Rangefind) needs removing

wholly ridiculous that at the press of a button, across the map you get headshotted, a lot, needs removing, zero skill, zero bullet drop, go back to previous BF games where you have a rangefinder but have to use your brain to make the shot, makes these more open maps un-fun to play

4 Replies

  • 2Timothy3's avatar
    2Timothy3
    Rising Veteran
    2 months ago

    I agree. I have played with it and it has removed any skill for sniping. There are videos from streamers showing you how to bind buttons so that the rangefinder is synced with holding your breath. I tried it to see how easy it is. Its easy. This coupled with no true suppression effects on snipers from LMGs has made sniping too easy. 

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Adventurer
    2 months ago

    You might not like it, but that “click to rangefind” feature isn’t some lazy arcade gimmick. It’s based on real tech. Modern smart scopes and rangefinders can already auto-zero rifles at the press of a button. Battlefield just turned that real-world system into a gameplay mechanic.

    Zeroing doesn’t remove bullet drop or make sniping “zero skill.” Still the same physics and you still have to compensate for target movement, travel time, and positioning. Most snipers know where to look for other snipers and are pretty accurate at ranges under 300 meters without using any rangefinder or zeroing, you really don’t need it that close anyway unless your just bad. And let’s be honest, if you’re standing still or laid on a rock and get domed from 800 meters, that’s on you. 

    Battlefield 4 even had scopes with rangefinders that showed the distance while aiming, so you still just clicked your zero up instead of guessing, same concept, just slower and a little less precise.

    Snipers still need to understand bullet velocity and travel time, predict where a moving target will be when the bullet gets there. Auto-zeroing just removes the range-guessing part, that’s it. You can still pull out your little binoculars for the range if you really want to and pretend it’s the stone age, clicking your range up by the hundreds or not at all, while the guy you’re aiming at has already hit you in the head and made you cry.

    Taking it out wouldn’t make sniping more skilled; it would just make it slightly slower and clunkier. Battlefield has always been about blending realism with accessibility. Just because you don’t like the feature doesn’t mean it’s unfair, bad, or broken. It’s balanced, available to everyone and works exactly as intended. The only time it feels cheap is when someone uses it better than you and lands the shot first. That’s just a sniper doing exactly what they’re supposed to do, picking off threats from range for fun or backing up the team when they push the objective.

  • Lpr3z's avatar
    Lpr3z
    Seasoned Novice
    2 months ago

    i agree with all you have said, however, when you get 30 plus % of a team sniping it gets crap really quick, either nerf the function or limit sniper rifles per team

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Adventurer
    2 months ago

    Lpr3z​ Fairs, it does suck I suppose if you want to get wins, or push when no one does, some snipers do push into objectives, with snipers , SMG , Carbines but,
    Nerfing or limiting it would be pointless. The zeroing feature isn’t what’s causing problems it’s just a tool that makes the gun behave like it actually should. Taking it away or restricting it wouldn’t suddenly make players better or fix team balance
    If people want to camp in the hills doing mostly nothing but popping off shots at people, they’ll do it no matter what limits or nerfs .       You could cap sniper rifles, kill the rangefinder, limit class use or force manual zeroing, and they’d still be in the back with a different class and a DMR or scoped gun thinking they’re helping.🤷‍♂️

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