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MadDEVIL06PSN's avatar
13 hours ago

Sniping feels useless with current bullet physics and weapon choices

Been playing a lot of Recon on Bf6 and the bullets feel slow an clunky with too much trail and cartoonish amounts of drag, and the sniper they’ve given us feels slow and underpowered considering I’m hitting people in the chest sometimes and only hitting for 65-70 damage from 80M away and I’m wondering if anyone else feels this way or similar to me.

2 Replies

  • You're smoking something. I've seen no bullet drop or drag. I can't spawn on half the maps without being bombarded by an entire squad of snipers' glint and being one shot before I even spawn. There's no drag, bullet drop, or suppression against them. The glint isn't the light at the end of the tunnel. It's become a train of bullets.

  • AchillezBF's avatar
    AchillezBF
    Rising Hotshot
    4 hours ago

    Yeah, I don't understand why they nerfed snipers. A lot of players seems to hate dying from one shot at long range, but to be fair everyone is dying a lot more to other weapons. Snipers are already one of the worst weapons in the game for most situations. The bullet velocity did not need to be nerfed. 

    Also the amount of weapon sway for snipers makes the weapon absolutely useless for any other classes than Recon. This has to be fixed.

    Source: https://x.com/BattlefieldComm/status/1977809244906037359

    They even nerfed the PSR, which basically no one has been able to use yet. 

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