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R1ckyDaMan19's avatar
R1ckyDaMan19
Seasoned Ace
5 months ago

Some concerns prior to launch.

Hi everyone.

So the game is 3 days away and I'm starting to question if this is going to be a solid battlefield game or another game wearing its clothes.

I have a few concerns.

Dice prioritising consoles.

This is a strange one, the series has its very roots grounded in pc gaming, dice are apparently ripping up those roots.

Spawn beacon change.

This has really irritated me, I enjoy playing aggressive, advanced recon often behind enemy lines but that playstyle has basically been killed off now while there is a push to have everyone congregating in a big blob.

The head swivel.

I only found out about this a few days ago and I hate it, if you want to look behind you just turn and look, why add an insta 180 button, it is a daft gimmick and completely unneeded, if you hear footsteps behind you instead of actually having to process and react you just tap a button.

Faction identity.

Once cosmetics start flooding the game faction identity is going to falter away.

Faction identity is important for immersion and telling who is an enemy and who isn't. 

Closed weapon representation.

Another annoyance, after saying the beta wasn't going to be used to measure how open weapons fared against closed weapons Dice come out and use the beta to compare them.

The dishonest way this was done has irked me.

Closed was hidden almost, only supported 2 modes and had the modes squished into the same playlist.

Explosives.

In the beta explosives were poor unless the point of impact happened right next to an enemies head, c5 was useless against infantry as it just gave suppression when an enemy ran over it, I imagine launchers have the same problem when impacting at an enemies feet, I have yet to see this addressed anywhere by dice.

I'm putting all of this on the former COD guys at Dice, this has their stink all over it.

 

I'm actually debating whether to refund or not.

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