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PzZzed's avatar
PzZzed
Seasoned Newcomer
5 months ago

Some suggestions to improve the game

As a Battlefield player who was previously attracted by vehicles, I think the weakening of vehicles and the enhancement of anti-vehicle capabilities in this generation is unreasonable. You make vehicles especially attack helicopters very fragile, so that just using a handheld weapon like a rifle can easily reduce their health, which is not correct. Coupled with the low maneuverability of vehicles, increasing the RPG rate is essentially double-weakening vehicles. Gunplay should replicate Battlefield 4, removing sight sway. The reticle shouldn't move while still having spread, unless you intend to return to Battlefield 2.

Therefore, my suggestions are:

  • Remove rifle damage against vehicles, set a threshold for anti-vehicle weapons, give engineers meaningful work, rather than allowing everyone to just kick a vehicle.
  • Map planning should have height differences to prevent air vehicles from flying over flat terrain and being easily taken down by RPGs, which would diminish the excitement and joy of operating them. Reduce RPG rate.
  • Increase vehicle types, we want to  see naval battles.

- Lower the unlock requirements for rifle attachments, replicate Battlefield 4's gunplay, enhance medkits for assault class to provide better adrenaline healing, lower battlefield upgrade requirements otherwise the main skill isn't used during a full match. Increase match duration.

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