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tomobatyo's avatar
tomobatyo
New Scout
1 month ago

Support and reviving.

Not enough people revive. Mostly because it takes too long. In its current form it is just not good. Also I would buff the score reward for reviving to encourage players reviving. Support is still popular but not because they want to resupply or revive they play support to heal themselves or play with LMGs. This is the real issue. Squad revive without squad members that you know (like friends) basically non existent. Nobody cares about reviving at all.

Defibrillator needs changing. Everybody who revives with defib just click use without charging it which brings you back to life with 50 hp. It should revive with 100 hp even without fully charged. It takes a gadget slot. It should not require charging up you could as well just drag revive then and pull the body to safety. 99% of times I get revived by defib I just die 0.1 sec on the ground. Can't do anything about it. Of course lot of times the support just revives without looking around or someone just camps my corpse and snipes it once I'm revived which is kind of innevitable but what could be a good change is this. After you get revived get a short adrenalin rush type of thing that makes you move faster so you can get up from the ground faster. Maybe even a slight DMG reduction. Not for long maybe for like 0.5 seconds or so. I think it would make sense. It is not really abuseable.

Just do something with it. 

 

 

13 Replies

  • IowaADV's avatar
    IowaADV
    Rising Rookie
    1 month ago

    Here is what I think is the bigger issue.......Ridiculously low TTK levels and unbalanced weapons.  If players were not so easily incapacitated there would be far less need for reviving, and that would fix a lot of this issue.  In addition, if the weapons were better balanced it would substantially improve the TTK issue.  Fact is, in real life if you get shot in the leg you're down and out.  But you cannot have that in a game like BF.  Years ago I played another war FPS game that had a much better TTK balance.  At first it was annoying, but then you realized that it was the same for everyone and made the game so much more playable.

  • Ive clocked just over 4k revives.

    Sadly if people wait and not self bleed out more can be saved hahaha.

    I always ping when i am inbound defib charged and ready to go

  • tomobatyo's avatar
    tomobatyo
    New Scout
    1 month ago

    Sure the way too fast ttk also has a role in this. I have a topic going on about TTK being too short but people don't agree with me there.

    Yesterday I was plainyg and support players deliberately run over my dead body at a completely safe place not even reviving. There was a time when I had 3 supports running over me 1 meter away within 10 seconds not a single one of them revived. I don't know what is going on.  I'm wondering perhaps they don't see the UI or something. They need to do something about it because this is ridiculous. I can clearly see when people are waiting for revives. My UI is working fine. People just straight up don't care about it and ignore one of the core mechanics of the game.

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