The vehicles are waaaay too overpowered now!! Get a grip DICE!!!
The vehicle balancing is just broken now, it's sapping all the fun from the game!
Tanks and APCs can absorb 5 -6 RPGs and laugh as they kill you (and that's without an engi helping repairs). Trying to take them down is laughable unless you have 2 - 3 engineers concentrating fire on them and even then the regeneration is ridiculous!!!! Tanks and vehicles should NOT be regen armour at all, but to go from almost dead to full hp in 20 seconds takes the **bleep** on a monumental scale?! and with high explosive or HEI rounds they spam you to death behind cover/through walls/over defilade and there's no way to avoid it.
I just finished 6 maps on Tsuru reef and every game had players with 50 - 100 ping sat on hills or in spawn just spamming HEI rounds or equivalent and racking up massive kill streaks and you can't kill them at that range before they instantly regenerate!! You can't even place mines close enough to kill them before you die now (stupid change DICE). Also having the C4 have a big delay before being able to detonate it is questionable at best.
Blackhawk helis tank RPG rounds dead in the main cockpit or body and often take only 1/3 hp loss or less and then regen sooo fast by the time you reload you can't take one down even with a 2nd shot with your launcher.
And i know this is your new "naval warfare" map and i'll admit the water effects and waves are stunning . . . but f**k me DICE boats should NOT be able to tank the same amount of RPGs as a tank!!!! I fought one not even 30 mins ago on C base on Tsuru and it took 4 shots from me and 2 from my squad to blow it up. That and they can sit 200m/300m even 400m away in their spawn and lob mortar shell on top of the resort hotel or massively inland . . . and with a little cam to show them EXACTLY where they're aiming??!!!
I have to ask this DICE . . . are you all high? I've seen the content creators and vehicle mains crying in the forums for many many years and many many BF games but they need the regen massively nerfing and/or the unlimited ammo removing asap. On top of giving kill priority to out of region high ping players, plus netcode issues, plus hitreg problems, plus head glitch problems, plus spawn issues, plus gfx glitches, plus being able to INSTANTLY pop in and out of vehicles etc etc etc . . . you're driving away the 80% of players who are usually infantry to please a small percentage of campers and vehicle r**ists. I love battlefield games but it's starting to not be worth the effort. Even if you can somehow kill the high ping players who seem to get extra health or lag armour or priority TTK over players with good internet. You just get spammed to death by mortars from tank boats who can hit you from so far out of range it's unbelievable or by HEI round or HE rounds that ignore all cover and walls and terrain.
I know this is a massive rant, BUT I've played every BF game for a minimum of 500 hours and some i've probably put in 5000+ hours (except original BC and BF heroes) and this is BS on a level almost approaching 2042. Remove all HP regen and all regen for ammo and increase their armour a bit to compensate. Vehicles should have logistics that stop them from camping in their favourite spot and not moving. And reasons for engineers to exist other than terrible mines and half powered launchers.
I think it's about time you made all maps playable as infantry only too. jeeps and small boats or unarmed choppers (so they're only usable as transports)