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There's a little bit of flinch when getting hit, but it's not significant. As a recon main, I agree with bringing back suppression primarily against snipers. It should only affect your aim at long ranges though. 30 meters like you said you were fighting a sniper at isn't long range though. You had the advantage at that range.
Besides that I also agree with the comment above that the sweetspot should be removed. I don't like being sniped by other snipers with the sweetspot mechanic. I'm chasing headshots, not easy body shots that anyone can make. Bad aim with a precision weapon shouldn't grant one hit kills just for being a certain distance from the enemy. I didn't really take advantage of sweetspots in BF1 either because they felt cheap. I always used the M95 which didn't have a sweetspot in that game much like the Mini Scout in this game.
I don't think they need to increase bullet drop.
I do however agree they should fix the rangefinder so you can't just bind it to your firing button so that you never have any bullet drop. I don't use the rangefinder except at extreme ranges, and when I do I manually set it without binding it to the fire button. That's how it's supposed to work. They could easily fix that by making the rangefinder adjust after the shot is fired when bound to the same button.
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