Forum Discussion

v_Junglist_v's avatar
v_Junglist_v
New Traveler
5 months ago

Unbalanced in Breakthrough

I unlocked a shiny new support gadget today , the mortar - great i thought until i tried to deploy it as an attacker in breakthrough. In one match the defenders had 3 mortars on the go and the attackers were getting pulverised.

The balance in that match was the absolute worst ive ever encountered in any of the previous BF titles. It makes no sense that the defenders have unlimited amounts of mortars and the attackers get zero unless u get so close to the front line that you dont stand a chance to use the **bleep** thing. A crazy choice imo. 

3 Replies

  • one9Delta's avatar
    one9Delta
    Rising Traveler
    5 months ago

    Also the mortar needs to do more damage its a 60mm shell and barely does any damage. A grenade will kill you but a 60mm shell doesnt. The mortars for defenders needs to be able to use in the starting point and then after that it has to be in the play area.

  • TheIrishBosnian's avatar
    TheIrishBosnian
    Rising Veteran
    4 months ago

    Play area? The map is the play area. There shouldn't be any restriction. 

  • I'd absolutely agree. Breakthrough is phucked and mortars are how it would balance things out for attackers. This is littersly what they use them for in real life histirically. 

    I dint know how these things get passed before they send it out. The mode is broken and you're not allowed be effective and they give you nothing. Crazy 

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 10 hours ago
10,250 Posts