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Cru3lr4Ge's avatar
Cru3lr4Ge
New Novice
8 hours ago

Undetected cheats, livestreams, no bans – what’s going on with Battlefield 6?

Does your anti-cheat even work?

I understand there may be strategic reasons not to discuss detection details publicly, but your anti-cheat team really needs to step up.

The sheer number of freely available cheats for Battlefield 6 is appalling — especially since many are currently listed as undetected. Some YouTubers even stream their gameplay while openly showcasing and promoting these cheats, apparently without consequences. Given the lack of visible enforcement or response, it’s becoming reasonable to suspect the anti-cheat isn’t working as intended.

If it is working, please support that claim with published KPIs (detections, bans, appeals handled) — or, my personal favorite, consider publishing a global in-game ban log or notification whenever large-scale enforcement actions are taken. 

That kind of transparency would do a lot to rebuild confidence.

One could dismiss my perception (and that of many others) as paranoia, but the sheer amount of suspicion alone should give pause. What are your plans?

When can we actually expect the fair play you’ve been promising?

I sincerely hope your anti-cheat system is still in its learning phase — because if this is supposed to be the finished watchdog system, it’s difficult to see how the game’s long-term reputation can survive. If any EA / DICE employee wants to comment on this — publicly or via private message — please do so.

We’ve now reached a point where I report several people in every single match who don’t even bother to hide their cheating — some even brag about it in chat.

4 Replies

  • CPU_UK's avatar
    CPU_UK
    Seasoned Ace
    8 hours ago

    I watch the cheaters on YT all the time and shake my head. It's an arms race that will never end. We are as good as it's going to get, and I honestly believe EA is doing all it can, but I doubt it can be stopped.

  • Cru3lr4Ge's avatar
    Cru3lr4Ge
    New Novice
    7 hours ago

    I agree with you, it really is an arms race — and I also don’t expect a miracle cure.

    But still, with kernel-level access and Secure Boot requirements in place, I honestly expected a bit more serviceability from the system. Those are deep-level measures that grant enormous access rights; the result should be more visible.

    I know Secure Boot only protects the pre-boot chain and doesn’t stop post-boot injections — most cheats are indeed injected later via DLLs or API hooks — but that’s exactly why a kernel-level anti-cheat should be catching them dynamically at runtime.

    Right now it just feels like the anti-cheat is running silently but not actually maintaining itself. If it’s working, some sort of transparency would help — even basic KPIs or, ideally, a global in-game notification whenever large ban waves happen.

    They could also cross-reference public VAC data or other known ban logs to flag repeat offenders automatically. It would at least show that the system is actively correlating and not just passively scanning.

    I’m not doubting EA’s effort, but the perception right now is that the system isn’t serviceable — it’s just installed.

  • BB-Knight89's avatar
    BB-Knight89
    Rising Traveler
    6 hours ago

    I understand I'm piggy backing your post here and I apologize for that. I know you're talking about PC.

    However, I have my crossplay turned off on PS5. There are certain matches I have been in where there is 100% players using cheats. I have very little knowledge on the whole thing but the cheating is still painfully obvious. Not talking just the drone whacking or map abuse. The  obvious see and shoot through walls, perfect aim/reactions then the more frustrating for me. An absolute refusal of my scope/recticle to sit on a players body or head. No matter how steady I am, there's  1 or 2 opponents where the recticle is just forever jumping off at 11 or 1 o'clock, even when there is zero input from my controller apart from the L2 to ADS. 

    I haven't heard anything post launch, about anything they are doing to combat cheaters, if anything. That's across the board, PC or console. I've heard rumblings about certain shopping sites also openly selling cheat systems for console. Sad times, it's not GTA or similar. It affects everybody's enjoyment within those matches.

  • Cru3lr4Ge's avatar
    Cru3lr4Ge
    New Novice
    6 hours ago

    You’re absolutely right — and no need to apologize. What you’re describing on PS5 is sadly not imagination; console cheating has become a real thing too.

    Many people still assume it’s a “PC-only” problem, but that’s not true anymore. There are whole cheat systems built around hardware-based input spoofing — special adapters or modified controllers that simulate perfect aim, remove recoil, or even inject macros at the USB level. Some go further and use devices that sit between the controller and the console, so they don’t need any software running on the system itself.

    Add to that some macro-capable peripherals, rapid-fire mods, and controller scripting tools, and suddenly you’ve got console players achieving the same kind of artificial precision as PC aimbots — just harder to detect, because technically it looks like a human input.

    I completely agree that it ruins the experience for everyone, especially in crossplay or high-skill matches. EA and DICE really need to communicate what’s being done across all platforms, not just PC. Because when even console players notice that “something feels off,” that’s a major signal that the problem has crossed every boundary.

    Well said — it’s genuinely sad to see it reach this point.

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