What with the blinding smoke everytime you are hit in a tank? its already hard enough in these super small maps with 4 guys with RPG around you and being takiong down 75% hp by landminds. You get hit and your unless and have to run away. Tanks can almost never help take points. Mostly because half the points are not capable by tanks. Where did the IR go? I though they didnt add anything to tanks in beta because they wanted to test stuff out but now its clear they never had anything.
EA even removed the smoke tail from lunchers so you get hit and right away blinded and then cannot even see where it came from even though the person is standing right in front of you and has absolutely no consequence of rpging as their position is completely hidden. Now x3 people not a chance.
Why is teh IFV soooo much better then the MBT? Tanks feel like your driving a boat.
Your better of driving around in 3rd person(COD style) then using zoom or shooting/aim down sights where is almost ever BF before 2042 shooting in 3rd person was a huge disadvantage and the most never possibleto hit anything.
Have the mods on tanks do nothing
https://www.youtube.com/watch?v=_oaC9M64iYs&t=1s
We NEED IR back because you just get in a tank get locked on and if u live though that u hit a mine.
it's obvious they didn't know what they were doing cuz they give it every single engineer mine's right off the bat,