Forum Discussion
I have been playing this, but not since you made the last changes, so I will give it another go to see what it's like.
But, my god, those AI soldiers certainly see us real good, they are often picking me off before I even see them.
One other thing though, and I don't know if you did it without realising, but, the third person view has been disabled? I used to like driving the tank whilst looking at it from above and behind to see better where I was going, but it seems to have been disabled in these modes that you have made. The same for the heli.
I wasn't sure if you were aware of this or not.
Thanks again for making these.
For the green tint version mimicking nvg goggles, I disabled 3rd person vehicle cameras because it breaks the immersion of being in your own head with goggles on. For the blue tint/moonlight version, it makes more sense to have multiple camera angles available.
I'm just guessing what will be enjoyable and going by the seat of me pants. Maybe I will go back to blue and moonlight. Or maybe make them two separate servers so people can choose.
Yeah, the AI "sees" real good. It's always kind of that way. At least you usually get a couple warning shots to hide from while you decide how to react. The AI can be toned-down to attack at certain distances if you hand-hold their every action, but then it becomes too hard on the server to constantly check distances between players and the server lags and crashes. A simple compromise is to make a certain percentage "blind" as far as targetting people is concerned, so at least you will get easy kills on some of them, but that doesn't feel good. Maybe I'll think of something.