Battlefield 6 flawed matchmaking for AU & NZ players to local Oceanic servers
The root cause: Battlefield 6 has a flawed matchmaking system that is not effectively connecting Australian and New Zealand players to local Oceanic servers. Instead, it often prioritizes speed over connection quality, regularly placing players in high-ping matches on servers in distant regions. The smaller player population in the Oceanic region makes this issue even worse, especially during off-peak hours.
The consequences: This is not just an inconvenience; for many players in the region, it makes the game unplayable. This has led to widespread frustration and concern that the game's population in Oceania will die off quickly if the problem is not addressed.
The demand: The standard customer support advice—like using a wired connection or restarting the game—is useless. The community's demands are clear and reasonable:
- Fix the matchmaking logic to prioritize connection quality and local servers for AU and NZ players.
- Provide transparency on what is being done to address the problem.
Consider reintroducing a proper server browser for core modes, as the current Portal-only browser is not a sufficient solution for official playlists