inertiaoa Nicola931 Greeds96 fecba08
FIXED IT, here's what worked for me: try deleting your shader cache files from your Battlefield 6 folder in App Data.
The direct file path to it in Windows is C:\Users\[Your Windows Username Here]\AppData\Local\Battlefield 6\cache or you can go into File Explorer and type %appdata% into the search bar, go back one folder to the main AppData folder and then open the Local folder, then open the Battlefield 6 folder and in the cache folder: delete 6803938.PcDx12, cache.manifest, and gpustats.dat. I play using DirectX 12 so the file names might be slightly different if you play using DX11 but delete all of those and then try loading game again.
For me, the shader comp was then way quicker and I could load into the game without any issues. Played a bit of Redsec and haven't had any more trouble so give this a try! Godspeed y'all!