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De4dStack's avatar
De4dStack
Rising Veteran
6 hours ago

Game is just too broken.

Did you do any testing at all on the new update? If you're going to just drop untested code on the public - we should actually be paid for reporting bugs. I wouldn't be surprised if it's illegal to ask people to do work for free - well, actually, I know it's illegal in my country. You have to pay people to do work for you when you're operating a business. We aren't your mates, willing to come around on the weekend to help you out. Digital companies really have tricked us into thinking that this is normal.

Anyway, Another game breaking bug, along with the rest. 500 ping, 90% packet loss when loading into quads. Leads to missing geometry and unplayable game.

 

8 Replies

  • I just had a round of quads - same thing - but my team-mates say I'm running around normally, but for me, the game is completely out of sync. 90% packet loss. I repaired the install before this.

  • De4dStack's avatar
    De4dStack
    Rising Veteran
    1 hour ago

    I just experienced the same thing in Gauntlet. Haven't experienced it in Conquest yet. My connection is still fine...

     

  • De4dStack's avatar
    De4dStack
    Rising Veteran
    2 hours ago

    KittenRebellion​ Thanks for the config info.

    In this case I was playing with someone from another city in my country who I play with all the time. It was just me suffering the lost packets and lag.

    I just tried playing again - black screen, high packet loss. I've run a speed test and I'm getting good ping (8ms) and 750mb/s connection.

  • KittenRebellion's avatar
    KittenRebellion
    New Rookie
    4 hours ago

    NOTE: The matchmaking system will sometimes place you on a server outside of your region. That's why your ping / latency is really high, and the textures, models, and map primitives never finished loading.

    (1.) Use PowerShell to Install the XAudio2 Redistributable and the DirectX 12 Agility SDK, though you will have to update this on your own periodically (2.) Recompile / Reset the Shader Cache

    Open the Command Prompt:
    
    Windows 11: Start Menu -> Right-Click -> Run -> taskmgr -> Click OK. -> Run new task ( Top-Right Corner Of Task Manager ) -> %SystemRoot%\System32\cmd.exe -> Enable Checkbox: "Create this task with administrative privileges." -> Click OK.
    Windows 10: Start Menu -> Right-Click -> Run -> taskmgr -> Click OK. -> File -> Run new task -> %SystemRoot%\System32\cmd.exe -> Enable Checkbox: "Create this task with administrative privileges." -> Click OK.
    
    Run the Scripts Below From an Elevated Command Prompt in the Following Order:
    
    PowerShell -NoProfile -ExecutionPolicy Bypass -Command "& {Set-ExecutionPolicy -ExecutionPolicy Bypass -Scope CurrentUser -Force;Set-ExecutionPolicy -ExecutionPolicy Bypass -Scope LocalMachine -Force;Set-PSReadLineOption -HistorySaveStyle SaveNothing -MaximumHistoryCount 1;Write-Output 'Remove-Module PSReadline' | New-Item -Path $PROFILE -Type File -Force;}"
    PowerShell -NoProfile -ExecutionPolicy Bypass -Command "& {Install-PackageProvider -Name PowerShellGet -Scope AllUsers -Force;Install-PackageProvider -Name NuGet -Scope AllUsers -Force;Install-PackageProvider -Name WinGet -Scope AllUsers -Force;Register-PackageSource -Name 'Nuget Gallery' -Location https://api.nuget.org/v3/index.json -Trusted -Force -ProviderName NuGet;Set-PSRepository -Name PSGallery -InstallationPolicy Trusted;Install-Package Microsoft.XAudio2.Redist -Scope AllUsers -Force;Install-Package Microsoft.Direct3D.D3D12 -Scope AllUsers -Force;Update-Help -Verbose -Force -ErrorAction SilentlyContinue;}"

     

  • De4dStack's avatar
    De4dStack
    Rising Veteran
    5 hours ago

    Happened again in Quads, I made it half way before it bugged out and packet loss hit 90%.

  • De4dStack's avatar
    De4dStack
    Rising Veteran
    5 hours ago

    And you know, player cards aren't rendering beneath the models, and sometimes it shows the same player twice. lol - this game is a big costly joke.

     

  • De4dStack's avatar
    De4dStack
    Rising Veteran
    5 hours ago

    And what's this? But hey, you're rendering those orange dots, we can't even get rid of them when the game bugs out.

     

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