Isiahsix8
3 days agoNewcomer
Prioritizing Que Times Over Playable Ranked Matches
- Region: Midwest US
- Mode: BF6 Ranked
- Frequency: every session
- Time pattern: usually late evening through noon Midwest time, sometimes later. THIS IS PROBLEM NO MATTER THE REGION DURING "NON-PEAK" HOURS.
- Ping: consistently 120–180 ms
- Impact: Ranked is unplayable at those ping levels. Above 80 ms, fights become heavily one-sided, shots don’t register reliably or at all most of the time not at all, damage is delayed or not registering at all, and you end up losing rank to players with a major latency advantage.
- Core issue: matchmaking appears to prioritize queue speed over server quality/proximity, placing you into distant lobbies for long periods.
- Request: either prioritize low-ping regional matchmaking for Ranked or add a strict geo / low-latency matchmaking option GIVE US THE OPTION TO TURN ON GEOLOCATION. IF PEOPLE ARE IMPATIENT THEY DON'T HAVE TO TURN IT ON BUT WE SHOULD HAVE A CHOICE AND YOU AREN'T GIVING IT TO US. INSTEAD WE ARE NOTHING BUT LOOT DROPS AND RP DROPS FOR PEOPLE WHO HAVE NO PING. THIS IS NOT CLIENT SIDE THIS IS SERVER SIDE. I HAVE PORT FORWARDED HARDWIRED AND ALL THE THINGS YOU CAN DO TO ENSURE AS WELL AS HIGH SPEED 1G INTERNET.
[Edit: All caps removed from title - ElliotLH]