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Re: Time Nudge (TN) issue Megathread

I also have issues with TN.

I've collected some logs from HWMonitor and took some screenshots of performance and network graphs.

If any of the devs find it useful, you can check them here. I hope the Polish language in the logfile won't be a blocker - the most important part is that there are no bottlenecks on GPU, CPU, or Memory (at least none are under 100% load, and there are no thermal throttling flags in the logs).

https://drive.google.com/open?id=1W7LEWibmnK-5MEibgKI8XhhnnLBP_O8l&usp=drive_fs

With auto (performance settings) and no DLSS I get around ~50 fps. In chaotic moments it drops a bit, but it still feels too low to play on official servers.

TN on officials jumps between 300 ms and 1500 ms, which makes it unplayable. In comparison, on community servers my TN stays at 15-25 ms.

Hardware: Asus Vivobook 15 Pro, M3500QC (Ryzen 5600H, RTX 3050, 16 GB LPDDR4 3200 MHz).

All drivers are up to date. I've already tried the solution with creating a user.cfg file. Unfortunately, my BIOS doesn't support any memory overclock - I've heard this helped some users.

If any of the devs need more data that might help debug the issue, let me know. Currently, the game is absolutely unplayable outside community servers, and in my region it takes dozens of minutes to find a free slot on any of them.

11 Replies

  • PolishDrunker's avatar
    PolishDrunker
    Seasoned Novice
    9 days ago

    OskooI_007​ 

    Here you go, by the way – the manufacturer of this notebook was like: "Oh, there are two 1600 MHz chips, let’s just call it 3200."

     

  • OskooI_007's avatar
    OskooI_007
    Seasoned Ace
    8 days ago

    PolishDrunker​ thank you for posting the HWiNFO System Summery.

    The CPU memory looks good. It's in dual channel mode and running at 3200MHz.

    The reason it says 1600MHz instead of 3200MHz is because it's double data rate (DDR) memory, which transfers data twice per clock cycle.

    1600MHz x 2 = 3200MHz

    It's confusing. The memory is running at 1600MHz but because it transfers data twice per clock cycle it's considered 3200MHz memory.

    Try turning the CPU fan speed up to 100% and see if that keeps the CPU speed closer to 4GHz.

    You can see CPU speed in Windows Task Manager under CPU performance tab.

  • condabsy's avatar
    condabsy
    Seasoned Newcomer
    8 days ago

    Thanks for the tips re: check if CPU is thermal throttling, and also explaining why TN exists. essentially, no matter of settings changes can reliably get this game above 60 fps on my CPU, despite my GPU being able to pump out 90-120-180+ depending on quality settings.

    That explains why capping FPS around 50 or 55 helps, but it is incredibly disappointing that it essentially forces a lot of people to buy a new system for 1 game due to the way BF has developed their game. I think the only reason this is a big issue is because minimum requirements historically means "you could try running the game with lower specs, but it will run at a low framerate" whereas for BF6 it means "if your CPU is just above, or too close to minimum specs, your experience will be severely degraded to the point where you probably won't enjoy this game despite getting 120+ fps". I think DICE has a different expectation of "minimum specs" or they just didn't do thorough testing.

    Pretty rough pill to swallow when you have to spend AUD$800 (most people would be stuck on an old socket, so at minimum, a new board, RAM, CPU & cooler) all just to get 1 game to run but all the other games play nicely... Definitely questionable development, but when the game has launched as successfully as it has, this type of feedback/issue is just never going to be heard or have any real impact on the dev team. Maybe a bit of a depressing take, but that's how I see it.

    My specs
    CPU: Intel i5-9600K (tried non-OC and OC)
    GPU: 5060 Ti 16GB
    RAM: 3000MHz 2x8GB, XMP enabled, clocked at 3000MHz

  • OskooI_007's avatar
    OskooI_007
    Seasoned Ace
    8 days ago

    condabsy​ does HWiNFO System Summery say the RAM is in dual channel mode?

    Unfortunately the i5-9600K doesn't have hyperthreading which gives around a 25% boost to CPU performance.

    Usually I don't recommend using a custom user.cfg file for Battlefield, but for 6 core / 6 thread CPU I would give it a try.

    Create a new document file in notepad.exe and save the file as user.cfg . Copy paste the text below into the user.cfg .

    Thread.MaxProcessorCount 6

    Put the user.cfg file in the same folder as BF6.exe .

    BF6.exe is usually located in these folders.

    Steam C:\Program Files (x86)\Steam\steamapps\common\Battlefield 6\

    EA App C:\Program Files\Electronic Arts\EA Desktop\Battlefield 6\ 

    Try adjusting Thread.MaxProcessorCount to 6, 7, and 8. Restart the game between each retry.

    You can verify the user.cfg is changing the CPU core count by adding this text to the user.cfg. It will display a core count information bar at the top of the screen.

    Render.DrawScreenInfo 1

    https://diaryofdennis.com/2016/08/31/here-are-all-battlefield-1-console-commands/

  • PolishDrunker's avatar
    PolishDrunker
    Seasoned Novice
    8 days ago

    I've tried several tools to control the fan speed, but none of them worked. However, I think the fans are still running at 100% under load anyway. I guess there isn’t much more I can do. I can only keep my fingers crossed that a new workaround or solution will be implemented in the next updates.

  • PolishDrunker's avatar
    PolishDrunker
    Seasoned Novice
    8 days ago

    Nah, in MyAsus you've got only fan presets (performance or quiet). Ofc all the time I use performance

  • PolishDrunker's avatar
    PolishDrunker
    Seasoned Novice
    8 days ago

    @oskool_007 Do u know if any potential solutions are under discussion internally? Or it's more like architectural design issue and we'll never see fix?

  • OskooI_007's avatar
    OskooI_007
    Seasoned Ace
    7 days ago

    PolishDrunker​ Battlefield games have always been extremely heavy on the CPU. I'm not an employee or contractor working for EA.

    Based on all the past Battlefield games I've played. I don't expect a game patch to lower CPU usage.

    I've been bitten by Battlefield CPU issues in the past. I built a brand new i5-6600k desktop PC for Battlefield 1. Only to find out the CPU and memory speed was too slow to prevent fps dips below 60fps in 64 player conquest.

    I had to turn around and buy a i7-8700k CPU for $350 and a new Z370 motherboard for $120.

  • PolishDrunker's avatar
    PolishDrunker
    Seasoned Novice
    7 days ago

    Wow, I thought you were one of EA’s developers. In that case, if you’re helping here selflessly, that’s truly admirable and restores faith in society. Good luck to you. 

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