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Warrior_1945s's avatar
Warrior_1945s
Seasoned Traveler
1 hour ago

Things wrong with M1014's speedloader animation

This attachment was added to two tube-fed shotguns, M87A1 & M1014 in the Season 3 update. It works perfectly fine, but the animation doesn't look quite OK with a empty M1014.

1st: You can not insert anything from below while the bolt is locked in the rear position.

2nd: With tube-fed firearms, you can't simply release the bolt after reloading and continue firing.

The current empty reload animation of M1014 with speedloader is everything but accurate in terms of how the weapon actually works in real life. After comparing the animation of M87A1 and conducting conducting mechanical tests, I discovered that the development team appears to have made certain trade-offs to allow the fast reload animation to be interrupted. With this mechanism in place, it will be quite difficult to make adjustments to the animation. Here are the correct ways to reload for 3 different modes:

  1. Retains interruptible feature, at a great cost of speed: Press the bolt release after the last round fired, reload with the bolt closed, press the shell release lever up into the gun, then pull the charging handle back (3+1), just like what Charon did in John Wick 3. Then add that extra round into to the tube (4+1).
  2. Also retains interruptible feature & save time, but sacrifices fault tolerance: Put that one round directly into the chamber and slam that bolt release like the good old days (getting only 1 round if you need to get back in fight immediately), then push that 4 round with speedloader like a normal 1/5 reload.
  3. Abandons the interruptible feature but smoooooooooth: Press bolt release, put that 4 rounds in with speedloader, pull the charging handle back and drop that extra round into tha chamber, release the handle and you are good to go with 4+1.

I know the development team is going to get it right if the animation is too wrong, like the L85A3 with that clipping magazine. Please fix this one too. It's even worse.

First 2 posts were banned by the system for SPAM so I'll put the references (with a lot of pictures) in the comment section.

4 Replies

  • Warrior_1945s's avatar
    Warrior_1945s
    Seasoned Traveler
    1 hour ago

    Why you can not insert anything from below while the bolt is locked in the rear position?

    Empty chamber with the bolt locked in the back.Here the first problem arises:Diagram 1 (from World of Guns): Positions of the shell carrier and shell stop when the weapon is completely empty.Diagram 2 (top down): Back end of the shell stop is on top of the shell carrier (red box), locking the carrier down; pressing the bolt release (blue box) will move the shell stop away and unlock the shell carrier, only then is reloading from below possible.

     

  • Warrior_1945s's avatar
    Warrior_1945s
    Seasoned Traveler
    1 hour ago

    Why with tube-fed firearms, you can't simply release the bolt after reloading and continue firing?

    Last round just teleports into the chamber, ready to enter the barrel right after pushing all 4 rounds into the tube.Diagram 3 (from John Wick 3): Charon pressing the shell release lever. This action takes place before he pulls the charging handle back; the film shows a very clear close-up of it; also notice that this operation is performed with the bolt already in the closed position.Diagram 4: Positions of shell release lever, shell stop and the last shell in tube (the lever has already been pressed and the last shell is sliding into the chamber).Diagram 5: Front end of the shell release lever goes down & the back end of the shell stop goes in (red box) and the front end of shell stop goes out (blue box), last round gets to move back above the shell carrier, ready to be chambered.Diagram 6 (From Call of Duty Modern Warfare 3): Expedite 12's inspect animation. The character pulls the charging handle back and a live round is ejected from the chamber. After checking the bullet the character simply puts the charging handle back again to put it back into the chamber. Wouldn’t the charging motion cause another round to enter the chamber? Why doesn’t this result in double-feeding or other malfunctions?Diagram 7: See the red mark in front of the trigger? That's the shell release lever stopping the shell stop and the shell stop stopping the shell (the exact opposite of the conditions shown in diagram 4 & 5). Not a single round is coming into the chamber unless you press that red mark up into the gun.

     

  • Warrior_1945s's avatar
    Warrior_1945s
    Seasoned Traveler
    1 hour ago

    The interruptible mechanism:

    After 4 rounds in the speedloader pushed into the chamber and the bolt released forward (3+1), the character put another round into the tube (4+1); if you press your left mouse, the character will skip this last round (3+1) so you can get back to fight immediately. This mechanism is also applied to M87A1.

    Possible solutions:

    1. Retains interruptible feature, at a great cost of speed:

    Press the bolt release after the last round fired, reload with the bolt closed (4+0), press the shell release lever (red mark) up into the gun, then pull the charging handle back (3+1), just like what Charon did in John Wick 3. Then add that extra round into to the tube (4+1).

    2. Also retains interruptible feature & save time, but sacrifices fault tolerance:

    Put that one round directly into the chamber and slam that bolt release like the good old days (getting only 1 round if you need to get back in fight immediately), then push that 4 round with speedloader like a normal 1/5 reload.

    3. Abandons the interruptible feature but smoooooooooth:

    Press bolt release, put that 4 rounds in with speedloader (4+0), pull the charging handle back and drop that extra round into tha chamber (4+1), release the handle and you are good to go.

     

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