GVRH
20 days agoNew Veteran
More Feedback; Movement/Ball Carrying
- I'm noticing sacks are counting as negative rush yards for my QB. While technically a bug I don't feel like creating separate posts so I'm putting it here. Hadn't noticed it until recently as usually my QB has some decent run stats. In saying that I don't think kneeling the ball should count as a negative rush yard as it has in Madden either, but also haven't really been kneeling so hopefully it's not a thing in this game. The bug is occurring in my offline Dynasty, 100% of the time that I've been tracking, while no QB runs where called, and no screenshots to post unfortunately. Platform: PS5; User ID: BrandOG-182; Dynasty Name: MSU
- Movement in general feels pretty awful right now. Very similar to Madden 25 where the movement feels sluggish, not very responsive, and generally the game feels much slower than last years CFB. Too many times now my user has gone to make tackles and was on a good angle but winds up just slightly off and whiffs it as CPU makes last moment directional adjustments and the user just can't adjust like they could last year. Even when using pursuit to track it's just off right now and not working great in general. Certainly not as good as last year. For running backs, Joystick ability also feels much worse than last year in that regard.
- While running the ball this year, stiff arm seems slightly over-tuned, while the other ball carrier skills seem under-tuned and don't work as effectively as maybe they should. Or, at least less effective than they were last year. I play on Heisman so I assume some of that some comes from difficulty level, but even on All-American when I tested it, juking and spinning seem a bit slow, and trucking this year has not seemed that effective even when using runners with higher trucking ratings.