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weedhopper59's avatar
weedhopper59
Rising Novice
5 days ago

Update has DESTROYED recruiting!!

EA_Kent​ PATCH HAS SIGNIFICANTLY hurt recruiting. Some of your YouTube lackeys claim it's how it was originally supposed to work but let's review the results.

Oregon, back to back championships, some of the highest possible My School ratings.  Prior to the update, signed 30-35 recruits every year including about a dozen early ones. Top 10 class every year with 4 top 5s. I've finished 2 season since your patch. Both times, less than 5 commits until the very last week, lose about a dozen recruits where I was a large #1, and this year only 21 recruits was the final number for a #18 rank.  This is why people hate your game

3 Replies

  • weedhopper59's avatar
    weedhopper59
    Rising Novice
    3 days ago

    Literally have done all that and the difference in results since the update is night and day. The 21 commitments I referred to, 4 were Freshmen. The rest all transfer. Running your style as I did all last year and pre-patch this year I'd have about 15-18 in season committed Freshmen, 5-6 uncommitted for offseason and then add another 15 transfers. I'm not the only one who's having this experience. There are people posting that they went from an annual top 15 recruiting class to now not even getting 10 commits for a team that's ranked while only targeting players that have them in their Top 3 the whole time

  • oak696's avatar
    oak696
    Rising Hotshot
    4 days ago

    I've noticed this since the patch too. Even though it didn't mention anything about recruiting it's somehow managed to mess it up. I just got UCONN to the 2nd round of the playoffs. Lots of good players interested in the portal, yet the following season recruitment I have 1 single 3* in my top 10 interest across CB, FS and SS. Like how am I meant to build a secondary starting from 0 interest across all 3 positions?!?!?! It makes ZERO sense. EA_Kent​ care to comment? (Silly qs, you never do)

  • MJAttles's avatar
    MJAttles
    Rising Scout
    5 days ago

    I finished #1, lost a bunch of guys I was leading for...but it's still not that hard.

    For starters, if a guy is slipping away, let him go. Only recruit a player if you can put 25 or more hours on him. Hard sway immediately.

    In weeks 3 and 4, always reset your board and fill it with players with 0 offers, regardless of whether they have interest in your school.

    Also, having 30-35 commits is silly when there is the transfer portal. You want 20-25 commits + 10-15 transfers.

    Use all your XP in recruiting and increase the starting interest. Eventually you'll get more than 50 hours per recruit, which is a huge advantage.

    Look for instant commit possibilities in week 0.

    Recruiting isn't hard, it just takes a lot longer, you miss on more players, and you'll be in week 11 with 5 commits while schools have 20...but late in the year is when they start committing to your school.  But again, moving on from them to clear space for someone else isn't the worst thing, especially if the schools you're going against have better pipeline and profile.

    Oh, and of course you have to win games.

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