Missile pad balance
There has to be something done about the firing of the missile. The balance is off. Simple example 3 pads all have choppers on them but then for other side guy has two groups of flame throwers on all pads his the missile will fire for him rather than I with the choppers even though he is going to loose the fight against the choppers period. I lose a lot of balance due to improper balance of army on pads. I think there needs to be a delay some how I sure it’s a hell of a lot of programming to do it. But if the army on the pads are stronger then what’s other commanders army is regardless of amount of there army it should wait until battle is over to then fire nuke. It’s just balances the nuke fire off all wrong. I did record replays of many battles I couldn’t tell you which ones because I was trying to get a collection of different battle to show but now lost track which ones which but there on my profile in game and you can blatantly see. Thanks mike