Forum Discussion

Re: Opponent Disconnecting

Disconnect doesn't change win or loss. Tho a disconnected player's troops are on autopilot mode but if you can't clear them off the pad you can still lose.

17 Replies

  • Well, okay, you still need to win the battle. With an opponent who is not doing anything anymore, especially not producing any new units, this should be extremely easy to do.

    It's like a free throw in Basketball. If you don't score, it's your own fault.

  • BattaIia's avatar
    BattaIia
    Seasoned Ace
    7 years ago
    Okay, urban myth here, so time to break out the mythbusting gloves!

    Myth:

    If I DC from a game, and check my played game history later, it doesn't show up, so it doesn't count against me!

    Truth:

    The game still results in a loss once your opponent beats you in the game you abandoned. However, your app doesn't know to check for this data, so it never populates the game in your history. However, if you close the app and open a fresh one AFTER the game has ended, the app will load the proper history including any games you abandoned and lost.All streaks are broken correctly after the loss, and DC'ing from a game will not preserve any win streaks.

    TL;DR:

    There is no benefit from disconnecting from a game.

  • @xrmiao4 wrote:

    Disconnect doesn't change win or loss. Tho a disconnected player's troops are on autopilot mode but if you can't clear them off the pad you can still lose.


    I’m sorry, but if you lose to a guy that’s not even playing... I mean come on. There’s no one to blame but yourself. Seriously. 


  • @Mister_Crac wrote:

    Well, okay, you still need to win the battle. With an opponent who is not doing anything anymore, especially not producing any new units, this should be extremely easy to do.

    It's like a free throw in Basketball. If you don't score, it's your own fault.


    Even worse. A free layup. Like seriously, complaining about losing to someone who is t playing can’t possibly be a real thing. 

  • eedddeeeeee's avatar
    eedddeeeeee
    7 years ago

    There is a benefit from disconnecting... moving on to another game. I disconnect from challenge battles all the time... if I am in a challenge battle with an opponent twice my strength and with units I cannot combat, why waste my time continuing? I forfeit the battle, accept the loss, and move on to the next (hopefully winning) battle. No body wants to sit thru a battle they have NO chance of winning....there does need to be a white flag button tho, but people would probably complain about that too...

  • I have won many challenge battles when the opponent is banking on building his high level units and I don't let him by talking his harvesters. Don't disconnect. Use your wits. There are more benefits to playing than disconnecting. For one, you can see how the newer high level units work. Two. You get experience.

    And guess what? The wins you are getting when it doesn't says challenge battles to you may say challenge battle to your opponent but you don't see it. If he constantly disconnected, you'd never get to beat him. 

    Just play the game and stop being a "______" insert word here. People here want to only fight on their terms. 

  • MrButthead86's avatar
    MrButthead86
    7 years ago

    @Marine_CorporaI wrote:

    I have won many challenge battles when the opponent is banking on building his high level units and I don't let him by talking his harvesters. Don't disconnect. Use your wits. There are more benefits to playing than disconnecting. For one, you can see how the newer high level units work. Two. You get experience.

    And guess what? The wins you are getting when it doesn't says challenge battles to you may say challenge battle to your opponent but you don't see it. If he constantly disconnected, you'd never get to beat him. 

    Just play the game and stop being a "______" insert word here. People here want to only fight on their terms. 


    Do you actually read the answers?
    It isn't about challenge battle instaquit. It is about being hopelessly torn apart.

    I win a lot of them challenge battles. And I had a ton of matches where I was thinking I won't make it but in the end I did. Knowing the mechanics of the game very well by now, I can assess quite well when I'm having a hard time and when there's absolutely no chance left. And yes, in the second case I disconnect.

    Knowing that there isn't an advantage in dcing for the looser and there isn't a disadvantage for the winner, there is only one conclusion for me why you are so pissed about dcing: you are loving it when you have surrounded your opponents base with troops and obliterating every unit he desperately pops out every once in a while.

    Or you're just a Volkssturm guy.

    Either way. In my eyes this makes you a total "____" insert word here.

    Stop being ignorant and let people play their game the way there enjoying it.

    Because that is what it's all about: having a good time!

  • You know how many times I thought it was hopeless and then my opponent made a stupid mistake like getting off the pad to take my harvesters when he didn't need to and I instead got the missile? Lots of similar scenarios like that.

    Just play the game. If everyone did what you do, this wouldn't be a fun game.

    Imagine if every single person did what you did when they were about to lose? It wouldn't be a fun game at all.

    If the developers wanted a forfeit button, they would have added one. They haven't because it would ruin the game.

  • Mister_Crac's avatar
    Mister_Crac
    7 years ago

    @Marine_CorporaI wrote:

    If the developers wanted a forfeit button, they would have added one. They haven't because it would ruin the game.


    That is complete and utter nonsense.

    Every single strategy game in the world has the option to give up. Chess has it. Starcraft has it. The old C&C games have it. That C&C Rivals does not have it properly built in is rather an oversight than an intelligent design decision. Maybe they thought "Ah well, each game is rather short, so perhaps we don't need that?". Or maybe it's the fact that this game is on mobile, which means you don't have as much space for placing buttons on the screen. Without a doubt, if this game were on desktop, we would not even have this discussion because the option to end a game would always have been included right from the start.

    You know when we wouldn't need this for good? If they were able to come up with a really good solution for the matchmaking. I would love to see that happen, but I am losing my hope and faith that they will ever get this right.

  • Okay then fine. Every player should disconnect when he has an inkling that he's going to lose. That'll surely improve the game. Loads of fun. 

    Imagine if every single one of your wins was like that. Would you keep wanting to play?

  • infantyman9244's avatar
    infantyman9244
    7 years ago
    Something needs to be done. With this recent reset I am seeing an a lot of players DC often now and causing errors within the game. These players need to be held accountable and even fined. Some games have a DC fines, for example you get charged X amount of XP or X amount of time you can't play. This should be enforced.
  • BattaIia's avatar
    BattaIia
    Seasoned Ace
    7 years ago
    causing errors, lol. Sure, just make things up and scare people, then they will side with you.

    Take a look at every single game with a disconnect fine. Notice anything in common? They are team games. They are fined because they are ruining the fun of their teammates.

    There is absolutely no damage to me when my opponent disconnects. Just allows me to end the game faster. Making them sit there watching my units roast their base doesn't help them in any way, so why should they be forced to watch it? No reason.
  • Mister_Crac's avatar
    Mister_Crac
    7 years ago

    @infantyman9244 wrote:
    Something needs to be done. With this recent reset I am seeing an a lot of players DC often now and causing errors within the game. These players need to be held accountable and even fined. Some games have a DC fines, for example you get charged X amount of XP or X amount of time you can't play. This should be enforced.

    Please stop trolling. Seriously.

    You don't cause errors by disconnecting. What you do is to give your opponent a free throw to score a win.

  • Mister_Crac's avatar
    Mister_Crac
    7 years ago

    @Marine_CorporaI wrote:


    Imagine if every single one of your wins was like that. Would you keep wanting to play?


    If I only got opponents that are weaker than me all the time, then sure it would soon be no fun to play anymore. But what does that have to do with disconnecting? Nothing at all.

  • Except that people don't do it when their base is surrounded. They do it when their first harvesters gets killed. They do it when their flying rocket troopers gets killed in the beginning of the game after trying to take out your harvester and failing. They do it when they lose the first missile. They do it when their bike rush doesn't go as planned and they see shock troopers attacking their base.

    A bunch of cowards if you ask me. That's what happens when you play millennials. That's the result of those soccer and teeball games where they didn't keep score so as not to offend the kids who lose. Now they aren't used to losing so they quit. They tantrum when their plan doesn't go their way.

  • @Mister_Crac
    I am not trolling. I am making a statement that is only true.
    The error it causes is "battle log error" it has happened every time some one DCs.
    @Battalia
    I am not making things up. It does happen and this is what needs to happen.

About Command & Conquer Franchise Discussion

Chat about your favorite games in the Command and Conquer franchise and get help from the player community.13,565 PostsLatest Activity: 18 hours ago