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rzn6jw's avatar
rzn6jw
Rising Novice
11 years ago

Character does not automatically take health potion during combat

I recently upgraded my health potion capability from 8 to 12. My character setting is that, during combat, any character takes a health potion if their health becomes less than 20% unless there is only 2 potions left.

All of a sudden I find that my character dies during combat and has not taken any health potion - dies and 12 potions are still available. Is this a feature of upgrading from 8 to 12 where you don't automatically take potions and have to actually be aware of your health and manually take one if you're low or is this a glitch?

8 Replies

  • One of three things could be happening the way I see it.........

    1)  Bug

    2)  Your character is taking so much damage that it goes from above 20% to dead in one or a quick two hits and doesn't have time to take the potion.

    3)  You are controlling the character and thus the AI is off and you aren't telling the character to take the potion while you are controlling it.

  • rzn6jw's avatar
    rzn6jw
    Rising Novice
    11 years ago

    Thanks for the reply. However, this issue happens with all four of my characters during combat. If I don't see them approach death in time and select the character and drink the health potion, that character will die, not just the character being controlled. This just started happening after upgrading my health potion count.

  • You may try to up the health limit and see if it makes a difference...raise it to 40-50% range.  At higher levels your companions can take a bunch of damage real quick and 20% if fairly low in some cases.

  • rzn6jw's avatar
    rzn6jw
    Rising Novice
    11 years ago

    I've tried that. I'm at level 17 but it's like I'm beginning the game - two hits from a level 15 and I'm dead before I can react. Don't know what's going on but it's getting frustrating!

  • Hmm, I would look at your armor and specs....

    Are you running any Berserk on your weapons or armor??  Gives 10% bonus damage, but increases damage taken by 100%.

    What armor rating do you have??  What skills are you using??  Things such as Barrier, and Guard are almost required, unless you are avoiding all damage with a rogue with stealth or the Ice Potion from Tempest.

    And if 2 hits are killing your guys, then yeah, you will not have time to have them pop a health potion then cause by the time they are below 20% they are dead in one hit which will probably happen before they get done with their last action and actually pop the potion.

  • Curious what platform you're playing.  I'm on PC and have not seen this behaviour.

    Although I have seen members of my party go from 50% to 0% in essentially no-time-at-all when trying to close Rifts.  Those d***** Wraiths and Terror Demons hitting from all sides can take out almost anyone faster than a potion can be quaffed!  😕mileysurprised:  😕mileysad:

  • rzn6jw's avatar
    rzn6jw
    Rising Novice
    11 years ago

    No Berserk option selected. Strength went from a 57 before selecting the additional 4 health option perk to 41.

    I'm playing on PC. This happens with all my team, not just the controlling character. Happens with every battle not just with fade rifts.

    I'm going to try to find and load a game that was saved before I made the perk selection and see what happens.

    Do any of you know where the savegames are located?

  • rzn6jw's avatar
    rzn6jw
    Rising Novice
    11 years ago

    OK, I loaded a past save where I was still level 17 but had only 8 max health potions. I was in the Exalted Plains, went into Ghilan'nain's Grove, and found some Gurguts and let them attack my group. When any of the group got low on health during the attack, they automatically took the health potions.

    This leads me to believe that the perk to increase health potions by 4 (The More Healing Potions Perk) has a big glitch in it (or the developers neglected to tell us that we wouldn't automatically take potions with this perk).

    For now, I'm going to stay away from this perk (although having 12 health potions was great).

    It'd be nice if I could get the developers to look into this and respond if this is a glitch or not.