I have to be absolutely honest here, I'm not a professional beta tester, though I have done it before. And partly due to my job and personality I can be quite detail oriented and **bleep** about some things.
However, after patch 3 I posted about the walk/run toggle not working (later solved as the fps fix is the problem) I completely missed that the shield's armor ratings were 0, simply because during that particular 1-2 hour session, I didn't re-equip or craft new gear. Even if I crafted new gear I still may have missed it as I vendored the old shield if i wasn't paying attention.
I only knew about it because someone on the walk/run toggle thread mentioned it... While I'm frustrated too, I think it's we need to chill, I want it to be fixed asap too but for now it's only been a day or 2. I'll give Nils the benefit of doubt for now. But if it takes 2-3 weeks then that would test my patience. In this case it's something that will affect your playthrough quite significantly.
Then there are all the other bugs... When will the "The Fall" mosaic in Hinterlands be fixed for example? While not game breaking per-se I'd like to see those get fixed too...
I'm not saying they shouldn't be completely blameless nor am I saying we should crucify the devs/testers. But we're all human, we all make mistakes, some bigger some smaller, some unforgivable. I just saying we should have some moderation.