I found from logs that ea app dont use hardware accalaration with nvidia gpu 3060 with latest drivers (24 h2 windows 11)
I tested also older drivers.
That is the reason that is so slow.
From logs:
Please take a look.
[1118/221543.679:ERROR:gpu_init.cc(523)] Passthrough is not supported, GL is disabled, ANGLE is
[1118/225228.645:WARNING😕pdy_session.cc(3487)] Received HEADERS for invalid stream 5
[1118/225715.913:ERROR:command_buffer_proxy_impl.cc(325)] GPU state invalid after WaitForGetOffsetInRange.
[1118/225715.913:ERROR:command_buffer_proxy_impl.cc(128)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
[1118/225851.423:WARNING:angle_platform_impl.cc(48)] HLSLCompiler.cpp:282 (compileToBinary):
C:\fakepath(136,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
[1118/225909.371:WARNING😕pdy_session.cc(3487)] Received HEADERS for invalid stream 13
[1118/230010.154:ERROR:command_buffer_proxy_impl.cc(325)] GPU state invalid after WaitForGetOffsetInRange.
[1118/230010.154:ERROR:command_buffer_proxy_impl.cc(128)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
[1118/230058.168:WARNING:angle_platform_impl.cc(48)] HLSLCompiler.cpp:282 (compileToBinary):
C:\fakepath(136,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll