Forum Discussion

jnm3z5rok7qa's avatar
jnm3z5rok7qa
New Novice
3 days ago

Proposal: Realistic Weather Chaos & Race Control -

Weather in F1 25 currently affects grip and tyres, but not the narrative of the weekend. Real F1 is shaped by delays, red flags, and cancellations—why isn’t the game?

Thunderstorm delays before formation laps

Red flags for standing water

Qualifying cancelled → grid set by championship order

Sprint race abandoned → full/half points

Night race halted due to lightning

Race shortened to 75% with half points awarded

Arcade/Lite": Current weather (grip, visibility)

"Full Simulation": Adds procedural disruptions (delays, cancellations, race control decisions)

This adds drama, replayability, and realism. Seasons would feel unpredictable and alive—just like real F1.

Please consider this for a future update. It would be a game-changer for simulation fans.

 

 

 

 

2 Replies

  • Fellow races probroally reject this idea due to them being competitive racers and not diehard sim enthusiasts. But this will most likely be better off in the reimagined game for 2027. Would require a complete weather system rework and possibly a new game engine and sessions being cancelled would be an interesting dilemma for career mode as well, I'm all in for this as a realism junkie.

  • jnm3z5rok7qa's avatar
    jnm3z5rok7qa
    New Novice
    13 hours ago

    Yeah I completely agree honestly. It probably would need a major overhaul of the weather/race control systems rather than just adding more rain effects.

    I think the key thing is giving players the option though. Competitive players could keep the current system, while simulation-focused careers could enable full procedural race control.

    The biggest thing for me is unpredictability. Real F1 weekends aren’t always “session starts normally and finishes normally.” Sometimes weather completely changes the story of the championship.

    Imagine:

    - qualifying cancelled at Spa

    - delayed start at Suzuka

    - sprint abandoned in Brazil

    - half points after a shortened Singapore GP

    Those moments would make career saves feel unique instead of every weekend following the exact same structure.

    Would definitely fit a future-generation F1 game if they ever push harder toward simulation depth.