[Suggestion] Visual R&D Upgrades for MyTeam Cars
I’d like to suggest something for future F1 games, specifically for the MyTeam mode.
Right now, when you upgrade the car through R&D, everything happens “under the hood.” The performance changes, but the car itself always looks the same. In real Formula One, cars change visually throughout the season — new wings, new brake ducts, new floor details, different bargeboards, etc. It’s a big part of the sport.
Since the MyTeam car is not a licensed real‑world chassis, there shouldn’t be any licensing issues preventing visual changes. That’s why I think it would be great if MyTeam cars could visually evolve as you upgrade different departments. For example:
- Every new aero upgrades could change the front or rear wing shape
- Every new chassis upgrades could slightly change the sidepods or cooling openings
- Every new brake upgrades could change the brake duct design
- Every new floor and bargeboard upgrades could add more detail over time
Players wouldn’t have to manually choose parts or customize anything. The game would simply swap in the next visual stage when an upgrade is completed. Just a natural evolution of the car as the team develops it.
Why this would help:
- It makes R&D feel more realistic, because you can actually see the progress
- It adds immersion, since real F1 cars evolve constantly
- It gives each MyTeam car a bit of personality over multiple seasons
- It avoids licensing problems, because the MyTeam car is fictional
- It doesn’t affect multiplayer balance, since upgrades aren’t used there anyway
Possible downsides:
The only real drawback I can think of is the extra work required to model every different stages of each part, plus damage states. But since this applies only to the MyTeam chassis (not the licensed team cars), the workload should be manageable.
Overall, I think this would make MyTeam feel more alive and rewarding, and it would bring the mode closer to how real F1 development works.
Thanks for reading.