Suggestions For Career Mode EA FC 26
1. Add unique “frustration” animations for each player when they miss a golden opportunity.
2. Introduce “greedy reaction” animations for Atalanta defender Isak Hien (e.g., during the UEFA Champions League playoff match against Club Brugge) when he placed his hand on Club Brugge striker Nelson’s chest inside the box, resulting in a penalty call.
Bonus suggestion: Allow viewers to trigger custom celebration animations on TV/monitor by pressing dedicated buttons (similar to post-goal celebrations).
3. Add animations for opposing fans’ reactions when a player celebrates a goal in front of them.
4. Substitution realism: Substituted players can shake hands with teammates, exit the field, watch from the bench, and drink water or juice.
5. Player protest during substitutions: Include animations of visibly upset players when substituted (e.g., Sadio Mané’s famous protest toward Jürgen Klopp at Liverpool).
6. Pre-match training routines: Let players train in gyms, saunas, jacuzzis, and aerobic facilities at their home stadium days before crucial matches (e.g., Barcelona vs. Dortmund in the Champions League). On matchday, allocate 15–20 minutes for both teams to practice stretches, set pieces, and drills on half the pitch, condensed into a 5-minute sequence to avoid tester fatigue.
7. Technical staff analytics: Coaches and analysts hold tablets during matches to review and explain opponents’ weaknesses to the manager.
8. Post-match interviews:
The Man of the Match receives a tournament-specific award (e.g., the Champions League trophy).
Use prerecorded player voices (studio-recorded pre/post scanning) for interview responses.
Testers can choose from 3–4 dialogue options for players’ replies to journalists.
9. Custom celebrations for the top 10 league players using motion-capture technology.
10. In-game player chatter: Top 10 league players speak in their native language or English during matches, each with unique voice lines.
11. Head-injury realism:
Add blood effects when players clash heads in aerial duels.
Medical teams treat injuries on the field (e.g., applying white bandages or stitching cuts without anesthesia, similar to Dutch player Strapp’s eyebrow stitches).
12. Custom pitch design: Unique grass textures and colors for each top-10-league team’s home stadium.
13. Tattoo customization: Add 50+ tattoo designs for players’ arms and legs.
14. Stadium snacks: Include animations of fans eating or drinking (e.g., popcorn, beer, pizza, soft drinks).
15. Story mode revolution: Create a unique narrative (à la Alex Hunter) set in 1754, featuring Pele-esque gameplay with period-accurate stadiums, muddy pitches, and vintage kits.
16. Pitch invasions by animals: Dogs, cats, squirrels, frogs, etc., referencing real-world football incidents.
17. Selfie mode: Let pitch invaders like Jimmy Jump take selfies with their favorite players.
18. World Cup stars: Add a star to each national team’s jersey logo for every World Cup title they’ve won.
19. Pre-match strength training: Players visit the gym two days before an official match to perform exercises—such as bench press, leg press, and barbell lifts—according to the program provided by their strength and conditioning coach.
20. In the Settings menu, under Edit Real Player, we want to be able to select any number of players and change their nationality to whatever we like, lower their age all the way down to 12 years old, and add any variety of arm and leg tattoos to our chosen players.
21. In Player Career, we should be able to sign a 5-, 6-, or even 7-year contract with a club, so that we’re not forced to negotiate a new deal every single year—unless our player wants to move clubs and has received compelling offers from elsewhere.
22. We should be able to play at least 30 seasons—i.e., 30 years—in Player Career with our chosen player, and retirement should be entirely up to the user. Also, include a special “farewell match” for our player at the end of their career in Player Career.
23. In Player Career, at the start or mid-season, our player should have the option to request a loan for one or two years to help them develop their skills.
24. In the Settings menu, under Edit Real Player, we want to be able to set our player’s potential growth rating—for example, increasing Jude Bellingham’s potential rating up to 99.
25. In both Player Career and Manager Career, whenever our chosen club (for example, Manchester United) wins the league or the Champions League in any season, add a star above the club badge on the kit for each Champions League title, and place a Champions League winners’ badge in the center of the shirt for every season they win it.
26. A very important feature in Real Player Career: we want to be able to raise our player’s Skill Moves to 4 or 5 stars, and add 2, 3, or 4 Playstyle Plus traits to our player.
Thank You EA Team 🙏