I agree about ridiculous high scoring, but it will probably not change for the better. Even the reward system is predicated on it. People know that to receive the maximum amount of coins, you need 5 goals, 10 corners, etc, in 6 minute halves (4 in squad battles). I believe that there should be more emphasis on simply winning than running up the score. Competition has become unhealthy. Low scoring, tight games are a thing of the past. I remember playing manager career (don't remember the year) and playing a tiki taka style. When scouting players, the first attribute I looked for was dribbling. There wasn't always one defender abandoning the backline to play every attacker onside. The overnight dramatic change to where pace is the end all be all, the easiest way to score is by conceding a corner, and lower pass accuracy is usually the winning team was very disappointing, but I had to adjust accordingly. This game needs to become more casual, and decrease the gap in rewards between rankings and divisions. The game should be more like daily friendlies than rivals (meaning the definitions of the words). At this rate, they'll soon have to drop the E on the cover. Sorry about getting so off topic, all the best to all of you!